This map was originally released on Thinking.WithPortals.com back in 2010. Unfortunately, due to a change to the Portal game engine, it has not been playable for a long while. Since there still appears to be interest in it (which I’m delighted to hear, by the way!), I decided to repair it (after finally figuring out what the problem was…) and upload a new version.
The download on this website contains both the maps and the source files. (The one on ThinkingWithPortals contains just the files you need for playing it, to keep things simple.)
]]>This 7zip file contains both the compiled map and the source files.
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If you just want to play the map, then check it out on Thinking with Portals or the Steam Portal 2 workshop. Or check out the complete Sendificate series!
Update 2015-07-10:
Update 2015-07-12:
Update 2015-07-14:
It has two tutorial puzzles, one main puzzle and a bit of story development.
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I really like the way you can see the beams of light shining down into the room and wondered if this could be made in the game engine, in a way that doesn’t look shitty. Here’s a first attempt:
I made it by creating many layers (but not too many, for performance reasons) of an almost completely transparent texture. Each layer adds a tiny bit of colour to the scene, which gives the effect its volumetric appearance.
The key is to make it very subtle, to the point where viewers might not even notice it conciously. The more it stands out, the more fake it looks.
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If you just want to play the map, then check it out on Thinking with Portals or the Steam Portal 2 workshop.
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If you just want to play the map, then check it out on Thinking with Portals or the Steam Portal 2 workshop. Or check out the complete Sendificate series!
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If you just want to play the map, then check it out on Thinking with Portals or the Steam Portal 2 workshop. Or check out the complete Sendificate series!
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If you just want to play the map, then check it out on Thinking with Portals or the Steam Portal 2 workshop. Or check out the complete Sendificate series!
]]>Well, there have been countless occasions where I had some thing I made and wanted to show to people and thought “It would be really neat to have my own website for this”. After thinking that for like the hundredth time, it seemed a good idea to go ahead and actually make one. So, after a lot of procrastinating and fussing over tiny unimportant technical details, here it finally is!
I will start by uploading the source files of my Portal 2 maps here instead of on Dropbox. Then the other Portal (2) related stuff like my custom puzzle maker items and some other things, and we’ll see where it goes from there. (Maybe some mapping or modelling tutorials, or other computer graphics related stuff…)
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