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]]>Ars Technica's Cyrus Farivar and Annalee Newitz spoke with UC Hastings law professor Ahmed Ghappour, an expert in national security and cybersecurity, about what exactly are your rights at the border, and should you really hand over your social media passwords to a customs agent?
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]]>Ars Technica's Cyrus Farivar and Annalee Newitz spoke with Ti Chang, Co-Founder and VP of Design for Crave, a designer sex toy company.
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]]>Ars Technica's Dan Goodin and Annalee Newitz spoke with security researcher Morgan Marquis-Boire about online security and digital authoritarianism.
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]]>In this episode, Ars Technica's Annalee Newitz and Cyrus Farivar welcomed guest Ariel Waldman, author and founder of spacehack.org, and Director of Science Hack Day to talk about the possibilities of human space travel.
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]]>In this episode, Ars Technica's Cyrus Farivar spoke with Leslie Miley, a Silicon Valley engineer, about diversity (or the lack thereof) in the tech industry.
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]]>In this episode, Ars Technica's Annalee Newitz and Tiffany Kelly spoke with Hannu Rajaniemi about his origins as a novelist in science fiction and as a scientist, and subjects of LARPs, complex systems, DNA, sci-fi influences and limitations.
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]]>Ars Technica's podcast continues with a series of live discussions about today's science, tech and culture recorded at Longitude, Oakland's premier tiki bar. In this episode, Ars Technica's Annalee Newitz and Cyrus Farivar talk to journalist Sarah Jeong about spam, online harassment, examples and proposed solutions.
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]]>Each week, we'll dive into the show in the way only Ars can.... which is to say it'll be thorough, we'll talk with experts, and no detail is too minute or nerdy. The show returns on July 13, so check out our preview episode before S2 gets started.
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]]>If we were to call Kyle's coverage of these two launches extensive, we would be making a total understatement. He's written thousands of words about the Xbox One and PS4's new games, he's talked to developers about their opinions about both systems. And as if that weren't enough, he's written news, opinion, and historical analysis of the Sony and Microsoft's systems. As you read Kyle's reviews of the PS4 and the Xbox One, gaming fans will wonder, which machine is best? Which should I get? Kyle wrote exactly about this as he compared both consoles in a head-to-head match.
But as we find out in the podcast, there’s a few factors to think about if you’re considering dropping a few hundred dollars on these machines at launch. Game developers are barely getting their hands on a new platform right now, and Kyle talks about the impact on graphics and games going forward. Through it all, we talk about what we can expect in terms of true novelty in game play and experience. We also discuss what the future release of a Steam OS console will mean in the future when it comes to game selection, industrial design and ergonomics, and price.
As you’ll hear on this episode, we are also putting this format of the Ars Technicast on pause for now. The show will return in a new iteration sometime in the future, but you can enjoy the archive of past episodes on iTunes, Stitchr or on this page. Cesar is also moving on from Ars Technica (though he remains in the tech world), and so we want to say thanks to all of you for listening during the Technicast’s run.
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]]>Senior Reviews Editor Lee Hutchinson still hasn’t seen the full film Gravity. Social Editor Cesar Torres already saw the film, and between both of them, they dissect the film. Is it scientifically accurate? Is it good movie-making? Or both? Well, Lee’s at least seen the trailer already. In fact, he saw it with Zeb Scoville, the EVA task group lead at the Neutral Buoyancy Laboratory in Houston, Texas. The NBL is an astronaut training facility that prepares astronauts for work in outer space.
At Ars Technica we’ve done plenty of coverage when it comes to some of the issues revolving around the science of gravity and space. You can check out our original Zeb Scoville interview, or take a look at our hands-on piece inside the NBL by former worker Terry Dunn. And if you want to geek out over what happens when debris floats in space, you can revisit our article about it we published in July.
Have you seen the film yet? We want to hear your perspectives about what it accomplished. Share your thoughts with us in the comments.
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]]>What did you think about the new iPhones and their specs? Will you be upgrading? Share your thoughts and ideas with us below.
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]]>We also discuss a recent Congressional vote on shutting down the NSA phone dragnet. Joe shares with us commentary on the Ars exclusive that he wrote about Ed Snowden’s former life in IRC chat rooms and in the Ars OpenForum. We discuss the recent job cuts inside the NSA and the how President Obama’s appointment of Director of National Intelligence James clapper to lead a panel reform. Joe also talks about a lack of transparency in the government’s interpretation of the law, and what implications it holds for future legislation and reform.
What are your thoughts on the controversies surrounding the NSA and the legislation that governs privacy. Share your opinions with us in the comments below.
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]]>In this episode we also cover many historical events and controversies in NASA’s history.Amy talked to us about the differences between the feasibility of traveling to the Moon versus Mars. She also discussed the roles of women in NASA mission and space travel. She also shares with us the story of how a rogue sandwich might make history in outer space. To hear the rest of these stories in NASA history, tune in to the show.
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]]>But then a funny thing happened. Just a couple of hours after we recorded, Microsoft announced that it was reversing its stance on used games in the XBox One. (Kyle also wrote about some of its implications afterward).
At the top of this episode, you’ll hear us talk about the breaking news, and what we think it means for the battle between Microsoft and Sony for gamer’s console of choice. Then we time shift back to our recap of E3, where we noticed that a few items, like DRM, flew “under the radar.”
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]]>In this episode we discuss a few areas of iOS that we feel could use an overhaul or some much-needed attention, while staying away from the old rehash of Internet rumors about what Apple will include in iOS 7. We also talk about some of the possible refreshes that Apple may announce for product lines, such as MacBook Air and MacBook Pros. Join Social Editor Cesar Torres, Ars Associate Writer Casey Johnston, Senior Products Specialist Andrew Cunningham in this episode as we prepare to send off our crew to WWDC.
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]]>Also, we explore whether movies have the same impact for us when we watch them on a tv or mobile screen. And inevitably, we also talk about the ways in which television has evolved and eventually competed against standalone movies. Yeah, there’s a lot of folks who think a tv series might actually be better than a 2-hour feature film. That’s sure to get some fans riled up. Join host Senior Apple Editor Jacqui Cheng, Senior Reviews Editor Lee Hutchinson, Contributor Casey Johnston, and Social Editor Cesar Torres in this episode dedicated to our love affair with the movies.
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]]>What is your tech horror story? Leave us a message in the comments and tell us what you did to resolve it. If you have pro tips on how to dry out hardware or perform extensive backups, share those with us, too.
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]]>Gaming Editor Kyle Orland and Reviews Editor Lee Hutchinson talk about their dedication to each platform. Thouygh gamers cans sometimes live squarely on one side of the PC platform debate, there’s a surprising amount of crossover, now that ports are released simultaneously nowadays. But as Kyle and Lee go head first into the pros and cons of each, preferences remain strong. Join Senior Apple Editor Jacqui Cheng and Social Editor Cesar Torres join in the discussion as we talk about the platforms we grew up with, cost considerations, game selection, and whether it’s a good idea to go shopping in Dark-Knight Batman voice.
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]]>Have you been suckered by a scam before? Maybe you know someone who did. Share your stories about Internet scams with us in the comments.
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]]>What makes for an amazing and iconic video game villain? Is it looks, evil laughter, or a singularly creepy name? Following the success of our previous podcast episode, “Our most memorable video game characters,” we are dedicating this show to the best video game villains of all time. Ars Technica Gaming Editor Kyle Orland joins host Social Editor Cesar Torres, Ars Contributor Casey Johnston, and Senior Reviews Editor Lee Hutchinson to discuss our favorite villains. We also reveal the top ten villains submitted by Ars readers (in an informal social media poll). You’ll never guess who makes it to number one.
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]]>What are the ways in which the Internet shapes your own social behavior? Is one type of space more important than the other? Share your stories with us in the comments.
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]]>Mat Honan visits the Ars Technicast in this episode to talk in detail about the fallout after the theft and wiping (yes, they wiped his devices), and what should do to protect their data. We talk about Google’s 2-step verification as a method that can help protect users against hacks, but how in the end, there are some inherent risks in the cloud services we use today. Senior Apple Editor Jacqui Cheng is joined by Social Editor Cesar Torres, and Ars Contributor Casey Johnston in this conversation with Mat.
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]]>We reminisce about consoles we owned and played in our homes (Jacqui was only allowed to have one console at a time), what games we played at the arcades, and what systems we took to our dorm rooms in college. Are any Ars Technica staffers still playing these retro games today? Some of the classic games we dissect include Ocarina of Time, Castlevania, Pokemon, the Final Fantasy series, and more. We’ll also learn how Kyle’s experience in computer science led to his interest in writing about video games. Listen to find out.
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]]>Ridley’ Scott’s loose prequel to his 1979 film Alien provides fertile ground to discuss the fiction and storytelling used in the film, but the movie has very little science that can be compared to science in the real world. We also discuss how the scientists aboard the Prometheus don’t behave like actual scientists. No discussion of this series of films is complete without talking about the monsters. Does the creature design of Prometheus work with previous films in the Alien series? Tune in to find out. Host Senior Apple Editor Jacqui Cheng is joined by Open Source Editor Ryan Paul, Social Editor Cesar Torres and Ars Contributor Casey Johnston.
Links
Science gets burned by Prometheus
Adrian Bott, Prometheus Unbound: What The Movie Was Actually About
Wikipedia entry on the alien creature (xenomorph)
Books
Jonathan Strange & Mr. Norrell
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]]>You can listen to the Ars Technicast in a variety of ways. You can use the player embedded right into this post, download the file to your computer (we have also reduced the file size in this third time around), or you can subscribe via iTunes or RSS. We have recently also added the latest two episodes to Soundcloud. If there are topics you'd like us to cover in future episodes, leave us a comment, or if you simply have something to say about the show you can also leave us an iTunes store review, if you use iTunes to listen to podcasts.
Related Ars Technica stories
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]]>Join our team of Ars editors in this discussion, and keep your ears open for the occasional cameo from Jacqui’s cats. What kind of impact has the Internet had on your life?
Links
Related Ars Technica stories
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]]>Links
Singularity Wikipedia Entry
Related Ars Stories
God, AI, and the rapture of the geeks
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