Quick recap: I've been building an AI tool that cleans, translates, and typesets manga speech bubbles. It started as an effort to read one of my favorite manga, One Punch Man, as soon as a chapter was released. I made significant progress after creating more than 4000 pages of training data from OPM to the train the AI. Today I present a version of the tool that is vastly improved in almost every way.
Text recognition and translation that was...
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I trained a neural net to detect speech bubbles in One Punch Man (and little bit of Garou from part 1), in an effort reduce the amount of work that scanlator has to do when a new chapter comes out.
I'm happy to report that the new neural net is now smart enough to distinguish Saitama's head from a bubble.
So much has improved since. My new network is trained on almost 4000 pages of OPM (vs ~200 pages from last post) up to the Orochi bei...
]]>Fairly OddParents, Dexter's Lab, Powerpuff Girls…what do you call this style? CalArts? Flat? Nickelodeon and Cartoon Network of early 2000s? I haven't found a word yet. I studied the art of these three shows specifically for my indie game Trap Labs. The end result ended up being more of a blend between FOP and Dexter's Lab. PPG's style was a lot simpler compared to the them, more kindergarten… for lack of better word
This is Vicky's surprisingly normal room from FOP. It encapsulates a great...
]]>Why social media don't work
Social media works if you already have followers. Who's reading my posts when I have no...
Like a lot of people when a new chapter of OPM comes out I’m just hovering over the RAW reddit thread waiting for someone to translate the dialog. I didn’t really care if it was poorly typeset or just plain text translation, I just wanted to know what’s going on! There are some amazing people from the thread like hdx514 would post plain text translation almost immediately after the chapter is released.
So I wanted to see if it was possible through machine l...
]]>*iOS beta is only available in TestFlight, please request by email traplabsgame@gmail.com
So it's finally on Steam! This beta is basically the the game in its current entirety with some work in progress levels removed. I'm currently working full speed on making levels and adding platform integration such like achievements and leaderboards, and I plan to do final launch in 2-3 month time. It's been a long time coming, and I hope you good people enjoy the game!
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If you like what you see please vote and support my efforts!
Comments are now enabled on various parts of my website. This is long overdue. Please provide me with feedback so I can improve my work!
I started this website with the intension to share my knowledge with the world, but I also believe that if I don’t have quality things to say I’d rather shut the hell up, which is why this site is mostly...
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Trap Labs is a single button multiplayer top down platformer that allows you to race, co-op, puzzle with friends online while dodging traps!
This demo is work in progress. Multiplayer is not yet available for ...
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