






monster 1 khagistol


monster 2 flaming idiot

monster 3 triop

monster 4 mummy



There are twenty sections to the game so theoretically this is half way done. But only theoretically because i have not sorted out the custom non-monster scenery for every area. I do not worry about being able to do any of this, only how long it will take. multi-headed monsters somehow take much longer than single-headers, and up to now there have been
watery grave[ya]rd
shedemon mermaids
squishy cube
hyrdra
then both khagistols, and triop today. after this, only chimera in section 14 remains on that front. borfo i don’t have any more-than-one-headed/bodied characters in my own comparative effort-level projects. i wonder if this is an unusually large amount for a computer game or if i am just sheltered on this topic. i hope the dungeon can forgive me. Then section 11’s monsters were so easy to draw that they took me less time than writing this web page did so i truly do not know what to expect.
















I thought this was ugly in 1996 and still do. Tom Hanks is boring, Tim Allen is a creep. All the talk of appreciating what you have instead of the latest commercial fad when toy story has more branded merchandise than almost anything only gets more obnoxious. Even the logo makes me angry.
the simpsons is older and possibly more insufferable in its never-ending presence without plot advancement (and naturally is now owned by the same company) but at least isn’t periodically presented as a big deal for coming back when i didn’t notice it left. It is like McRib Sandwich: the Movie(s)
And june 12 that “needs new batteries” review is from. is toy boring 5 even still in theaters? will it still be by the time you redeem your box points?

are you sick of moraff yet? were you already discontented with it before i started? does anybody read these posts at all? Whell i am just about halfway through by now, assuming i don’t make additional work for myself, which i am almost guaranteed to do.
tentative shadow monsters made for the sections that i initially didn’t. the regular game communicates a monster is “shadow” by making one color see-through but there is no reason that i need to. although it is difficult to ascertain if that is working outside of the game since i only have flat colored website backgrounds to check them against and it doesn’t read as translucency and it just looks like i made worse color choices than usual.














the blue hair and weird eyes might have to go also






i have started on section 10’s monsters, which combined with the redrawn puffballs that i keep forgetting to make an update out of means i am halfway done with drawing all the monsters. but i still have plenty of opportunities to screw this up.
]]>





actually this is probably the fastest update i put out in years, and it is only just slightly worse than the ones i spend longer on.
]]>




I am told that he is a “techno-communist” these days and does not believe in intellectual property. And to think i was once worried he might have found out that i was very briefly offering the full version of dungeons of the unforgiven for download on my insulting webpage! Maybe he did find out and simply did not care. However that might also have happened AFTER he stopped outwardly selling his games and was just allowing other companies to presumably pay him for the right to sell the games so maybe it makes no financial difference to him if they are purchased or not at this point.
But why am i working so hard to make new graphics for a game that probably not many people will play, branded with the name of someone who doesn’t care if it is ever finished? Because it has a tangible end and will be published in a form slightly elevated from anything i have done previously. Even with hardly anything going for it, more is going for it than usual. And i like to think it has more going for it than it did in 1993 since Jimbly has set it up so that players can choose how unfair they want the game to be and also change their mind about that at any time. There is also no artificial intelligence involved in the [re]creation of the game. I don’t know how much real intelligence is involved either but I certainly attempt it on my end.







I first learned about babylon bee when my older brother linked to a story from it on his twitter page, maybe a bit before he lamented the lack of lynchings amidst the january 6 2020 shenanigans, and more recently told our mother that he was starting his own religion with chat-gpt. that makes sense; ai-generation is also a scam pretending to be magic that destroys/further destroys everything it touches.



i like that the original worm looks sort of like it has a proud facial expression even if that seems to be inadvertent. on other occasions i emphasized the parts that i thought were funny but since i am weird about unorthodox “face”s i decided to go aggressive. and is the brown fluid blood from stuff it ate or something to aid in consumption/digestion that is going where it shouldn’t to emphasize how gross this thing is?
this is not quite as bad as with the watery graverd. everything that goes wrong will be compared against that

again i might like the original better. i tried to make it look like gloppy blue hands were grasping the sword. though it might absorb defeated foes in the game it attacks just like a normal monster so maybe it uses a partially absorbed sword to do that. or maybe i was just desperate for any approach other than simply redrawing what is already here

squishy cube(s)
THIS one approaches watery graverd difficulty even though it is clear what the three absorbed figures are. this monster also has a color cycled gradient over some of the pieces and i might omit that since i do not know what i would do with that

yet another where the initial pose is probably superior. and after i drew this one i imagined a pose with a longer chain spiraling around the narrowest part of the body, though that would look even less like an attack. and ironically this is the least absorby-looking monster from the section yet it is the only one that drains levels. i should add a purple aura around the weapon like i did with the were-rat-bat












oh yes also
last.fm is a website i use to obsessive-compulsively catalogue what music listen to, how much of it and by whom. This actually HAS had some practical value as it has made me pay more attention to who composes what music and leads to me looking for more music by the people i actually trust to make music i want to hear. Gee how did i ever listen to music before there were APPs for that? admittedly i would probably have gone mad with monotony if i was stuck still listening to music off of cassettes that could only have contrain whatever was officially published and sold or that i could stand to make personal bootlegs of, but as previously noted (more than once) i have been hoarding audio since plenty before dumb little phones



i was surprised to look at the original palette values and see that they are perfectly yellow, equal parts red and green. i interpret them as slightly green and presumably most people do. so i left them the same on the troggisher, just with some intermediate values. but since the new game is not palette limited except for the color cycling affect i can make the other locals have different greens. i don’t know who if anyone is going to play this dumb game long enough to see module 2 but i keep going because there are five!

dozard is classified as an “armored” rather than high attack power monster but apparently the armored ones do have slightly elevated hit strength relative to “average” monsters, though they lack a few speed points. which thus makes a running pose inappropriate but maybe it doesn’t run very far

and also i am terrible at drawing muscles. that isn’t new but hopefully in the intended context that will be minimally evident. ironically i could probably alleviate this slightly by drawing more armor on them.


i also saw the cinema preview for the moana remake that is evidently SO redundant that even disney cult shills old enough (meaning my age or greater) to be permanently set in that can’t see a reason for it to exist. there is so much computer imagery the only apparent difference is that Rock “The Dwayne” Johnson actually had to go to a film set, and SUPPOSEDLY at one point there was a plan to just make an artificial intelligence puppet out of his face and superimpose that on another actor and HE WAS FINE WITH THAT IDEA.

the only reason it didn’t happen was because disney might not legally “own” that. can you imagine a world where disney can’t just own everything? The procedure being horrifying to think about and likely also to look at and wasting an obscene amount of electricity and water to make this ostensibly pro-ocean movie did not enter into the matter.
also that article does not actually explain who “Reed” is and I wish i were able to not notice things like that when they pertain to topics that i greatly desire to not know or care about.
Anyway this crab-horse-spider doesn’t remind me of moana now beyond it reminding me that it used to remind me of that.
yes apparently that is all for now since this is essentially half of a patreon post i just made and i have to tell myself that the ten subscribers are actually getting something exclusive and not just giving me money out of pity without necessarily looking at what i upload or caring if they are getting significantly before anyone else does.
]]>






even without the sea weed it looks rotting and wet, like a shoe that tried to walk through a puddle too deep for it. my drawings often look like this when i spend too long trying to fix bits that aren’t working and usually it works against them but for once dripping and disgusting is the intention, even if this was accomplished inadvertently. this looks like the weird soup a roommate once made with ingredients from the asian grocery store and then left on the stove for three days without saying anything about the soup or him leaving for three days. i swear i mentioned him on this website before because i distinctly remember including a lemur’s head to conceal the identity of the person in the photograph i showed but i cannot now prove that this happened and i would prefer not to dwell on that at length.
both merlin and jimbly have met steve moraff but i do not believe he was asked for insight on specific creatures, and i do not know if he gave instructions as to how the things were to be drawn either, so a few of them being utterly dissimilar to the originals is probably not of great importance. I have also been informed that he was shown one or more of my web pages but i do not know which ones or if he was exposed to any of the text. it seems likely that he does not care a whole lot one way or another so long as the finished product with his name and ownership implying apostrophe-s is not outwardly objectionable.
the “she demon” has for now marvel wolverine style claws. the original when closely examined seems to have a single knife attached in a similar position but the drawing always casually looked to me like “i’m stabbing my own wrist” and i didn’t necessarily want two single straight blades and then a club in the same drawing. better to have three distinct objects. the sword i drew actually has a CURVED blade but from this angle it looks like it isn’t. whuipth. i can potentially make the second head look less like phil and lyll’s mother from rugrats but up to this point i was more worried about the bubble fiend.
ironically the flooded zone of the original game probably inspired my ultimately unrealized attempt to make similar sorts of areas in the doom engine in pretty much every level i ever tried to construct, but always having difficulty figuring out why the water never looked right, and eventually becoming keenly aware that water just doesn’t look blue except in large bodies that are open to the sky, and now i am in a spot where i cannot proceed unless i commit to it looking blue and opaque in an interior space. whatever i came up with for free with wimpy technology somehow looks better than our government got for 14 million dollars but that isn’t necessarily saying much since they have spent billions on worse.
beyond THAT to create the effect that the water is not just a floor moraff had stretched the walls vertically so that the lower portions get cut off and then drawn over the edges in blue so that they would superficially appear to be actually the edges of the floor that isn’t supposed to look like a floor. no evidence exists now but i recall copying THAT also but i was trying to match it with doom’s own “nukedge” and “blodedge” textures that are supposed to look stained with toxic waste or blood rather than make the floor look bigger. and i did it in BRIGHT blue since my water texture (which does still exist because it was alphabetically earlier and so got on to the iomega zip disk before the last time the computer agreed to finish booting into windows 95 but is not relevant) was lighter blue so it would match the bright blue waterfall i also drew. oh the thought of it is uglier than the watery graverd. the present “couple from hell” i have up there DOES look light-blue stained because i drew that before i drew the water and initially would have matched with the more saturated light blue and i tried to fix it and i have gone back to take that screenshot about 12 times and it might come down to i put out this web page today or i fix that graphic and i don’t want to work on the web page tomorrow unless it was posted yesterday and the most nagging thing wrong with it is actually wrong with something outside the web page that is not at risk of being seen by anyone else for a few months probably. That might be comparable to the amount of viewers i get on the web page but the point is to talk myself into posting the thing, not whether anyone apart from me ever finds out.


in fact i had an earlier run-in with the project leader last year and attempted to write a website post about it, but it was mostly pedantry about the game’s source graphics that i never got around to uploading the pictures for. and now i have to be even more pedantic than that in order to make sense of what i will be redrawing.
I am meant to not show screenshots of the actual game in its present form but i CAN show my own contributions and I have other methods available with which to accomplish that








The upper right piece looks sort of like a griffin claw but then what is on its head? a flower? that turned grey due to a shoddy palatte? with frog legs coming out of it? but the lips of the one of the identifiable entities are also green and probably not suppose to be so maybe the frog legs are supposed to be red and something else. bacon?
i wonder if the flower thing is even maybe the watery graveyard’s “mouth” and the nearest shapes make no sense because they are being consumed. but i always figured it was something unseen within the water, capturing creatures with bubbles. if it is a flying mouth it could do this anywhere








this similarity i assume is not deliberate
thank pog somebody scanned this book and put it on the internet; i was suffering mentally more than usual after spending an hour getting to this spot in the game from my nearest save-state and seeing the text say




although now i feel bad since i first posted this yesterday and haven’t seen the yellow character since the day before that but i presume i will again. generally i feel bad whatever happens.
this is actually the third edition of this picture and that one also. it appears that i did not make “normal” website entries for them because, like this one, it depends on an obnoxious social media sort of context that this website isn’t and in 2018 and 2017 i must have had enough other things to post that i was comfortable skipping them. Last year i suddenly started seeing what could be described as PLUMBER BLUE JERKRABBIT but evidently that was not sudden enough to inspire a continuation of this impotent protest then, so there are definitely different tiers of it.
I forgot to change the “bed” line from 2017 even though I have a real bed instead of a pair of mattresses now. I cannot determine what the floor clutter was supposed to be, so attempting to update it to resemble the present clutter would be a waste of time as i am destined to not know what that is later either. otherwise this is a completely logical use of time yes
>i was already too old for the original versions of reader rabbit that i was occasionally near during what legally qualified as school for me, so i missed out entirely on the later versions that actually had characters and animation. hence why i cannot read. however my “audience” tends to be 10-20 years younger than me and not necessarily aware of how young i amn’t










The product has changed ownership a few times and right now it is owned by the spangler candy company which also makes “necco wafers” and artificial-banana-flavored “circus peanuts” and they just want the world to be worse i suppose.
in fact i apparently mentioned bit o honey and necco wafers in the same statement when declaring which bad candy my niece did NOT get on halloween a few years ago, not even aware that they were by then on the same side and uglier than ever.
even the computer generated “whammies” from the 2002 todd newton version of Press Your Luck weren’t as corporately ugly as this because whammies were ugly to begin with.





actually that was a few days ago but the usb cords will only agree to transfer pictures off my dumb phone once every two weeks. which is still more frequently than anybody both notices and is willing to climb up to the flag pole this had been hanging off of at the same time.






