Explore a vast wilderness in ‘over the hill’, the newest game from the creator of art of rally. Drive iconic offroad vehicles from the 1960s to the 1980s by yourself or with up to three friends through challenging trails and beautiful scenery while rambling your way through biomes inspired by real-world locations – from valleys to mountains and everything in between.
In this exclusive interview, we talk about the development of the game, its world, storytelling and level design, as well as the work behind bringing the characters to life through voice acting and motion capture.
Joining us for the interview are:
Carol Ann Bañuls – Lead Writer
Valérian Robert – Lead Level Designer
Anna Demetriou – Voice Acting & Motion Capture
We discuss the creative process behind Resonance: A Plague Tale Legacy and get a closer look at some of the work, ideas and challenges involved in bringing this new chapter to life.
A big thank you to the team at Asobo Studio for taking the time to speak with us at Gamescom.
Let us know in the comments what you are most excited to see in Resonance: A Plague Tale Legacy!
This year, we’re taking you behind the scenes and straight to the people creating the games we love. From exciting new releases and indie projects to established studios and industry veterans, we’re here to talk directly with the developers, play their latest games, and hear the stories behind them.
Our focus is simple: the games and the people who make them.
Throughout Gamescom 2026, we’ll be bringing you interviews, gameplay, first impressions, developer conversations and plenty of moments from the show floor.
Whether you’re a hardcore gamer, an indie enthusiast, or simply curious about what’s coming next — we hope you’ll join us for the journey.
Thanks for watching and supporting our coverage!
Host & Editor: Andreas Westman
Gamescom 2026 Coverage: Bitemind / Druidz
Gamescom 2026 — Cologne, Germany
If you enjoyed the video, consider liking, subscribing and leaving a comment. It helps us keep meeting developers and bringing their stories to you.
Thanks to
GDQ and photographer Richard Ngo
This is the last interview at gamescom 2025, and they are cleaning and closing down the B2B-area. So that is why it is a lot of sound in the background, but we hope you like it.
We had a lot of fun.
Check it out on Steam.
Key Features:
Voiceover and video edit: Rebecka Ambrus
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In this exclusive interview, Matt talks about how the team is creating a living, breathing world in Reaper Actual, where gameplay, environments, and player choices all come together for an immersive experience.
Highlights from the interview:
If you’re a fan of online shooters and want a closer look at what makes Reaper Actual stand out, don’t miss this interview!
Developer: Capcom
Publisher: Capcom
Release Date: 2026
Gameplay and Video Edit: Rebecka Ambrus
In this exclusive interview, Atari CEO Wade Rosen reveals the brand-new Pac-Man Edition Atari console and shares insights into the upcoming Atari games that fans can look forward to.
From retro vibes to modern innovation, Atari continues to shape the future of gaming. 
Whether you’re a long-time Atari fan or just curious about what’s next, this interview is packed with must-know details!
Watch now to see: