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https://blog.delroth.net
My notes on reverse engineering, emulation and security related topicsMon, 30 Apr 2018 11:00:32 +0000hourly1https://wordpress.org/?v=4.7.36Comment on Reverse engineering a Wii game script interpreter, part 1 by Dolphin Emulator Shown Running on Nintendo Switch | eTeknix
https://blog.delroth.net/2011/06/reverse-engineering-a-wii-game-script-interpreter-part-1/#comment-37965
Mon, 30 Apr 2018 11:00:32 +0000http://blog.delroth.net/?p=275#comment-37965[…] none other than Delroth’s Twitter account. Delroth is a legend in the emulator world, and his blog on reverse engineering offers plenty of insights on the hobby. It only took him three months to write the Eri HaKawai […]
]]>Comment on Reverse engineering a Wii game script interpreter, part 1 by Dolphin Emulator Shown Running on Nintendo Switch - 1st Gamers
https://blog.delroth.net/2011/06/reverse-engineering-a-wii-game-script-interpreter-part-1/#comment-37964
Mon, 30 Apr 2018 09:36:45 +0000http://blog.delroth.net/?p=275#comment-37964[…] from none other than Delroth’s Twitter account. Delroth is a legend in the emulator world, and his blog on reverse engineering offers plenty of insights on the hobby. It only took him three months to write the Eri HaKawai […]
]]>Comment on Escaping a Python sandbox (NdH 2013 quals writeup) by Safe evaluation of math expressions in pure Python
https://blog.delroth.net/2013/03/escaping-a-python-sandbox-ndh-2013-quals-writeup/#comment-3212
Tue, 28 Oct 2014 22:29:39 +0000http://blog.delroth.net/?p=452#comment-3212[…] up now and then, but the general advice is that “Python eval() can never be safe“. There are even few nice blog posts dedicated how to escape Python sandbox. Only heavyish multiprocessing approaches, like pysandbox which enforces the security on operating […]
]]>Comment on My Stripe CTF writeup by SecOverflow » Stripe CTF Writeup
https://blog.delroth.net/2012/03/my-stripe-ctf-writeup/#comment-2684
Mon, 06 Oct 2014 21:10:50 +0000http://blog.delroth.net/?p=387#comment-2684[…] are some other CTF write ups with different answers I hope you liked my writeup, and enjoy. […]
]]>Comment on Escaping a Python sandbox (NdH 2013 quals writeup) by Mehdi
https://blog.delroth.net/2013/03/escaping-a-python-sandbox-ndh-2013-quals-writeup/#comment-1192
Thu, 24 Jul 2014 10:02:47 +0000http://blog.delroth.net/?p=452#comment-1192I’m not a hacker but your article gives me insight into python, the way it works. And something else, that raise 42 was awesome!
]]>Comment on Eternal Sonata sur PS3 : ma review totalement subjective by Seriousjoe
https://blog.delroth.net/2010/12/eternal-sonata-sur-ps3-ma-review-totalement-subjective/#comment-787
Wed, 28 May 2014 19:18:39 +0000http://blog.delroth.net/?p=155#comment-787Bonjour je viens demander conseil car mon personnage est block en phrase de combat comme si il avait ete maudit, jsui au niveau volcan, ces la petite fille aux chapeau pirate qui a été maudit, je ne peut ni me déplacer ou attaque mon perso es paralysé, j’ai essayé tt les herbe, tu aurai pas un ptite astuces! ! ! Please
]]>Comment on Why Dolphin is getting rid of asynchronous audio processing by Phillip
https://blog.delroth.net/2013/07/why-dolphin-is-getting-rid-of-asynchronous-audio-processing/#comment-786
Sat, 03 May 2014 08:06:01 +0000http://blog.delroth.net/?p=474#comment-786Thank you delroth, you magnificent bastard.
You explained in a very clear way how the sound system works and and spared “1337” details. Very basic concepts on programming like registers, interrupts and other low level things were the only knowledge necessary for the readers to receive your message.
It’s good to see the emulation is everyday closer to the real console in behaviour and digging up for the data that helped improve dsp accuracy is a big milestone.
Once again, thank you for your contribution. you and whoever helped figuring it out deserve some respect in the community.
]]>Comment on Escaping a Python sandbox (NdH 2013 quals writeup) by zTrix
https://blog.delroth.net/2013/03/escaping-a-python-sandbox-ndh-2013-quals-writeup/#comment-784
Tue, 15 Apr 2014 12:35:13 +0000http://blog.delroth.net/?p=452#comment-784very Impressive!
A small question, how to construct the long exploit code at the beginning of this article? Is there some compile stuff or sth else to help?
]]>Comment on GC/Wii DOL Plugin built for IDA 6.1 by delroth's blog » Boston Key Party crackme300 “hypercube” writeup
https://blog.delroth.net/2012/03/gcwii-dol-plugin-built-for-ida-6-1/#comment-758
Sun, 02 Mar 2014 15:09:35 +0000http://blog.delroth.net/?p=401#comment-758[…] a few symbols. For that, we use IDA and the very convenient DOL loader module created by HyperIris: IDA 6.1 version. Let’s look for __lwp_sysinit, since it is usually where the main function is […]
]]>Comment on Wii U Bootrom “dumped” – what it means in practice by Anonymous
https://blog.delroth.net/2014/02/wii-u-bootrom-dumped-what-it-means-in-practice/#comment-756
Tue, 25 Feb 2014 16:47:05 +0000http://blog.delroth.net/?p=495#comment-756[…] […]
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