Mass Effect had a more thought out approach to space warfare in the first two games. In the codexes of ME1 and ME2, dreadnaught warfare is depicted as a natively space-borne affair. That of course all went out the window when they decided to show “epic” space fights in cutscenes for the third game, which regressed back to old cliches, so much so that some people on the BSN (of course) argued that battles during cinematics should be regarded as non-canon as they completely disregard the game’s lore.
I completely agree with your point on the emergent narrative at the end by the way. I always imagined stories about my crew while playing FTL (that is when I didn’t name them after the Firefly crew of course).
]]>Thanks, Eric! Interesting stuff.
]]>Thanks for a great post.
Eric Meger