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]]>Pen and Paper RPG’s don’t exactly get the press that they used too, but they’re still enjoyed by players worldwide. Take Mutants & Masterminds for example, an original superhero role-playing title from Green Ronin. M&M has gotten plenty of acclaim, even winning awards.
But while that game might task players with making their own heroes and villains, the company’s upcoming title won’t need to. That’s because it’ll feature the massive cast of characters from Valiant Comics. What’s that? Yes, Valiant is still around too, and while the publisher might not be producing the same level of books that it did a few years back, it’s still got a terrific roster, and should be perfect for something like an RPG.
To that end, Green Ronin has inked a deal with DMG Entertainment and Valiant Entertainment to adapt that universe. Fans can expect a game arriving some time in 2024, that’ll be both standalone and fully compatible with Mutants & Masterminds.
“We’re thrilled with the opportunity to team up with Green Ronin and bring our unique and exciting characters to life in the Valiant Adventures Roleplaying Game using their versatile Mutants & Masterminds RPG format. Valiant fans are some of the most engaged fanbase around the world and to give them the chance to inhabit the Valiant Universe as never before is a wonderful opportunity” said Russ Brown, President of Consumer Products, Promotions and Ad Sales at Valiant Entertainment.
“This project kicks off with Valiant Adventures Hero’s Handbook and the Worlds of Valiant campaign setting,” said the game’s developer Alexander Thomas. “Our mission is to bring the pages of Valiant comics to life in a roleplaying game. The Mutants & Masterminds rules engine, renowned for its adaptability, ensures a game world infused with Valiant’s signature gritty realism. The adaptations we made to our M&M Quickstart Character Generator cover Valiant staples like Deadsiders, psiots, or nanite-infused heroes. The Worlds of Valiant campaign setting features game stats for over 80 heroes and villains, and iconic locations like Britannia, The Deadside, Earth, The Faraway, New Japan, Space, The Stalinverse, and The Unknown.”
Valiant Comics press release
Want more? Valiant Adventures might still be a ways off, but you’ll be able to get regular updates with “information and previews” appearing on greenronin.com.
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]]>The post Roll20 gets official with Wizards of the Coast appeared first on BrutalGamer.
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There’s no company doing quite what Roll20 is doing right now. We profiled the company’s entry-level offering recently, and what they’ve got happening is actually pretty special. If you missed it, click here. The long and the short of it though, is that via Roll20’s online system you can play an old fashioned pen and paper RPG with anyone, anywhere in the world.
Up till now though, they’ve been more indy-leaning with the games that they offered. And while they’re still set to provide those lesser known titles to digital-tabletop gamers, with the Wizards of the Coast license, they’re going to be offering so much more. And that new slate will start with Lost Mine of Phandelver.
The game is a jumping on point for D&D, and goes “hand-in-hand” with the Player’s Dungeons & Dragons Basic Rules Handbook according to Roll20. You can get a copy of that book digitally via the Wizards website (here), and apparently get started with everything in no time flat. Supporting 4-6 players of the level 1 variety, this one is made with ease of use in mind.
Story content is indexed to that end, and battles are all located in a Page Toolbar. Just click ’em and fight ’em out.
Lost Mine of Phandelver will run you $19.99 USD and is available right now. It’s far from what you’ll find eventually from Roll20 though, since the brand new D&D adventure, Storm King’s Thunder will also be hitting the platform. You can pre-order that right now on the site, and be playing when it releases some time next month.
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