GeForce GTX 760.
]]>Booth play on 2560×1440 on GeForce GTX 650ti.
WebGL and Stage3D don’t work on iPad. Don’t see any case where WebGL can be used 😉
]]>i try with to adding shade
gShader = new GouraudShader(light, 0xFFFFFF, 0x111111, 0.5);
gMaterial = new ShadedMaterial(material, gShader);
but don’t work!! you have any idea for resolve the problem??
]]>