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          Corporation Crazed space has left alliance Scary Wormhole People      Cache   Translate Page      
Corporation Crazed space has left alliance Scary Wormhole People
          latest gravity theories      Cache   Translate Page      
"I follow physics closely because it’s curious this process of trying to understand how our universe works - and this puzzle of how quantum mechanics can be reconciled with Gravity (Theory of Everything). The latest radical idea some top physicists are exploring is that gravity and spacetime itself is actually created by massive quantum entanglement of particles through the quantum vacuum (space isn’t empty - rather it’s full of an zero point energy of virtual quantum particles and antiparticles). Entanglement was this bizarre quantum effect discovered in Einstein’s day where two particles that interacted become linked (through a small scale wormhole, it is believed). Black holes are suspected to be linked in the same way. Most theoretical physicists will agree that understanding the zero point field is the key to understanding our universe."
          Session: A Handful of Stars:: a Handful of Stars, first session      Cache   Translate Page      

by bartlantz

This was everyones first time playing Martin Wallace’s a Handful of Stars. I had purchased the game on a whim back in March and have been trying to get it to the table since then. On Tuesday night some members of the Denver GMT+ group being Martin Wallace fans were kind enough to give it a play. A couple of the players, Jason and Robert, had played and enjoyed the game’s spiritual predecessor a Few Feet of Snow and so were familiar with some of the game’s mechanisms, this helped make the initial teach smooth and other than a few questions the game seemed quick to pick up.

The Setup

I shuffled and dealt out a race to each player. Robert was dealt the Peacenyms, James received the Technoids, Jason got the Exploremords and I would be playing the Aggroloids. Dang! I really wanted to be a bot The name of each of the factions subtly spells out their main starting strategies. Despite my initial hesitation, I lucked into the faction with the most straight-forward strategy: attack with overwhelming force and expand.

Look who just moved in next door!

Next I dealt out the 3 starting habitable systems and the 3 starting uninhabitable systems. I was fortunate to draw a habitable system Zooth that bordered a remote area of 3 or 4 neutral worlds. I named Zooth my homeworld and my warriors battle cry became: For Zooth! My initial plan was to slowly take-over the neutral systems Northwest of Zooth.

The Aggroloids starting position, in the “Northwest” corner of the galaxy.

The Opening

The Peacenyms, who began the game with a consolidated position with 4 systems in the bottom edge of the galaxy, started the game off “peacefully” by attacking and colonizing one of the Exploremords habitable systems near their Federation. The other players soon found out, that with 2 space mine cards in their reserve, once the Peacenyms annexed a territory it was very difficult to get it back. Next, James, with the Technoids, placed an outpost on an uninhabitable system.

The other 3 factions simultaneously selected the southern part of the board as the location of their home world, Crowded Neighborhood

When it was my turn I first placed the Super Dreadnoughts in my reserve, this is an amazing race ability card that added +4 combat strength to any force of mine with a fleet, and then moved in and conquered the habitable system Trebone. It was always exciting to flip over the alien neutral combat token to see how powerful the force you were up against was: the range was 1-9, but it feel like we mostly bumped against the higher part of the range.

By the time the Exploremords took their first turn they were down to 2 habitable systems that were hemmed in by other factions. Also there was no place for them to jet to with their exploration abilities.

My homeworld Zooth, inherited from my half-Borg Aunt, Zelda of 13.

The Mid-Game
The Peacenyms and the Exploremords built up forces in the south, while the Aggroloids continued their plan of annexing the neutral systems in the Northwest. The Technoids made some inroads into Aggroloid territory overrunning a couple uninhabitable systems in the Center North and also developing wormhole technology first.


The power of the Aggroloids Star Bombs and Super Dreadnoughts and the Peacenyms now 3 Space Mine reserve led to a slight lead by these factions. The other factions made a last ditch effort to attack the Aggroloids and the Peacenyms weak spots. The Technoids destroyed the Aggro colony on Elliope, bringing in a force through a wormhole, and colonized the system for themselves. These last round losses were not enough to even the score and the Aggroloids and Peacenyms shared a victory at 43 vp. (They also had the same ammount of systems which is the tie-breaker.)

Final Thoughts

One thing I loved about this game was the natural narrative arcs of each faction. I’d read this in another session report, and was bit doubtful, and yet at the end of the game everyone was competing telling war stories of their game. I feel like this is a function of the races with their race ability cards, the inspiring art and also the engaging gameplay. I really enjoyed the game, emptying my hand in combat and excitedly redrawing. I never felt like I ever had a weak hand, just some (when I had a star bomb and 1rapid reaction force) were stronger than others.

With 4 players a game really starts in the middle of the action. A majority of the systems are already spoken for and the factions start feverishly grabbing the rest, so there is no slow build in this game. Also the endgame trigger of 20 shuffles kept the game moving.

One potential weakspot of the game was also a fun part of it, the opening system draw. Some players are going to start with better opening positions. Also, I loved the asymmetrical factions, but my Aggroloids were a better fit for the crowded 4 player start than other factions and my opening cards felt very powerful. However I did feel by the end of the game, I was very short on research abilities. Never having more than 2 or 3 research available. So perhaps as the game progresses the factions start to balance out.

Another weakness that other players mentioned was the downtime between turns, when there was one or two combats between your turns you were in for a bit of wait and the board state would be quite different and therefore often require that you rethink your next move when it became your turn.

I loved the art of the game. The system and technology cards and the main board are all beautifully illustrated. I loved all of the system names from Arcturus to Flatbush to Zooth. And the different factions really begged for coming up with stories about what they were doing on every turn. The fleet and starbase tiles are a bit underdone, but you quickly forget about the white cardboard underside and just look at the planet art and the cards.

I really enjoyed playing the game, and can’t wait to play again with new factions, though I do sort of fear coming up against the Star Bomb and Super Dreadnoughts when they’re in someone else’s hand

          WebGL Wormhole Effect      Cache   Translate Page      

See the Code - See it Full Page - See Details

This is a WebGL rendered interactive space scene that contains a wormhole that changes color over time with a basic spaceship model that appears to be trying to escape being sucked in by the wormhole. Hovering the mouse over the scene changes the angle, clicking on it will zoom out.

This Pen uses: HTML, SCSS, JavaScript, and

          Сборник - Громкие новинки месяца Vol.8 (2018) MP3       Cache   Translate Page      

Категория: Музыка / Music MP3
Размер: 644.93 MB
Траффик: Раздают (отдают): 865, Скачивают (качают): 25
Добавлен: 2018-09-13 18:04:58
Описание: Информация о музыке
Исполнитель: Сборник
Название альбома: Громкие новинки месяца Vol.8
Год выпуска: 2018
Жанр: Pop, Dance

Список композиций:

Время звучания: 04:20:07
Формат: МР3
Качество: 320 Кбит/с

          Global DJ Broadcast: Markus Schulz 2 Hour Mix (Sep 13 2018)      Cache   Translate Page      

Direct from Madrid, Markus Schulz presents a fresh 2 hour studio journey for the Global DJ Broadcast this week; reflecting on the dying embers of the summer season. On the show, he features new music from Gareth Emery, Astrosphere, Above & Beyond, Bobina, Secret Cinema, Yotto, Gai Barone and much more.

If you are in London, Ontario this weekeend, you can catch Markus live at the Block Party Festival on Saturday. And then next week, his We Are the Light tour of Australia begins, with initial stops in Sydney and Adelaide.

Lastly, there are only a few days remaining in the DJ Mag Top 100 DJs poll, so if you have enjoyed Markus' work this year and would like to support him, please do so at Many thanks.

Enjoy your weekend, and enjoy the podcast.


Markus Schulz
01. Gareth Emery featuring Evan Henzi - Call to Arms (Davey Asprey Remix)
02. Ferry Corsten & Saad Ayub - Synchronicity [Global Selection]
03. Driftmoon & Robert Nickson presents Astrosphere - Fire Which Burns Us All
04. John Christian - The Trip
05. NWYR - Wormhole
06. Jam El Mar - Spectral Semblance
07. Above & Beyond - Rocket Science
08. Danilo Ercole & OMAIR featuring Bev Wild - In Dreams
09. Moogwai - Viola (Elevation Remix)
10. Haris C & Michael Angelo - Take it All Back (Michael Fearon Remix)
11. Oliver Smith - Atacama
12. Sam Laxton - Nothing But Neon Lights
13. Fisherman - The Mission
14. Bobina & Christina Novelli - Mysterious Times
15. Carl B - Just a Thought [Classic of the Week]
16. Secret Cinema & Reinier Zonneveld - Pain Thing
17. Solee - Anmut
18. Trilucid & Phil Martyn - Gone
19. Anthony Yarranton - No Place Like Home
20. Hernan Cattaneo & Lonya - Confession
21. Nalin & Kane - Beachball (Gai Barone Patternized Bootleg)
22. Yotto featuring CAPS - Epilogue
23. Max Freegrant & Slow Fish - Ritual
24. Thomas Ulstrup - Resurrection (DIM3NSION Remix)
25. Markus Schulz featuring Sebu (Capital Cities) - Upon My Shoulders (Markus Schulz Festival Mix)
26. Alter Future - Move On
27. Darren Tate - Timeless
28. Holbrook & SkyKeeper - Let the Curtain Fall
29. Protoculture & Dennis Sheperd - Tafelberg
30. Arkham Knights - Into the Fire
31. Paul Oakenfold - Southern Sun (Markus Schulz In Search of Sunrise Remix)

          Kotikus13 Admiral has resigned from the position of CEO with Darksiders WormholeGroup. As their last move they appointed 77 33 as CEO      Cache   Translate Page      
Kotikus13 Admiral has resigned from the position of CEO with Darksiders WormholeGroup. As their last move they appointed 77 33 as CEO

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