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          Las Vegas VR experience is like escape room on the moon — VIDEO – Las Vegas Review-Journal      Cache   Translate Page      
Las Vegas Review-JournalWalk onto the Las Vegas Strip and it can feel like walking into another world. You may find yourself in ancient Egypt, a medieval castle — or on the moon. A fourth virtual reality experience has debuted on the Las Vegas Strip and it promises to … …read more Source:: Las Vegas News […]
          Surgical Theater to Exhibit Precision Virtual Reality Visualization...      Cache   Translate Page      

Precision VR™ is proven to increase patient satisfaction and significantly improve patient retention while reducing out-migration

(PRWeb September 12, 2018)

Read the full story at https://www.prweb.com/releases/surgical_theater_to_exhibit_precision_virtual_reality_visualization_platform_at_beckers_heath_it_revenue_cycle_conference/prweb15758233.htm


          French Easter      Cache   Translate Page      
Release Year: 2018 Cast: Estelle Mounty Genres: Transsexuals, Shemale, Ladyboy, Anal, Oral, Hardcore, Cumshot, Easter Eggs, Brunette, fellatio, CowGirl, Virtual Reality, VR Video language: English It’s Easter – the time when anything is coming to bloom, Estelle Mounty included. She is all hawt and bothered [...]
          Unity 3D virtual reality VR developer for Oculus RIft - Paraminerals Consulting - Home Based      Cache   Translate Page      
Additional skills in natural landscape artistry such as terrain painting and mesh brushes a bonus (please provide screenshot if so).... $30 - $40 an hour
From Indeed - Tue, 11 Sep 2018 22:18:13 GMT - View all Home Based jobs
          Conservation-International-Issues-Statement-in-Support-of-the-Market-Choice-Act      Cache   Translate Page      
​Arlington, Va. (September 11, 2018) – Conservation International today issued a statement applauding Representative Carlos Curbelo (R-FL) for authoring the Market Choice Act, which would place a price on carbon emissions while repealing the federal gas tax. The proposal would achieve significant carbon emission reductions and generate revenue for modernizing the United States' infrastructure – which would improve and benefit not only our environment, but also our economy.

The Market Choice Act would levy a tax on fossil fuels and certain industrial facilities and products. The additional revenue – $285 billion for the Highway Trust Fund and $18 billion for the Airways Trust Fund– would provide a pathway for robust investment in American infrastructure, resulting in reduced travel times, improved logistical efficiency, and economic growth.

Additionally, the legislation provides funding for natural infrastructure to aid coastal communities, fund reforestation efforts, and regional conservation partnerships. 

We are pleased to see a thoughtful solution to modernize our economy, protect our environment, and improve livelihoods. This is an important first step to putting the U.S. economy on the prosperous path toward a low-carbon, clean energy future. We are grateful for Mr. Curbelo's leadership on this highly impactful issue," said Shyla Raghav, Conservation International's Climate Lead. 

The carbon tax would start at $24 per ton of carbon dioxide emissions and increase at a rate of 2 percent a year. This proposal would cover approximately 85 percent of U.S. GHG emissions. Representative Curbelo's proposal would reduce carbon emissions by 27–32 percent reductions in net greenhouse gas emissions levels by 2025 and 30–40 percent reductions by 2030. If enacted this legislation would put the Unites States on a path to reducing GHG emissions that would fulfil and exceed the targets set out under the Paris Climate Agreement and Clean Power Plan. 

About Conservation International
Conservation International uses science, policy and partnerships to protect the nature that people rely on for food, fresh water and livelihoods. Founded in 1987, Conservation International works in more than 30 countries on six continents to ensure a healthy, prosperous planet that supports us all. Learn more about Conservation International, the groundbreaking "Nature Is Speaking" campaign and its series of virtual reality projects: "My Africa""Under the Canopy" and "Valen's Reef."  Follow Conservation International's work on our Human Nature blog, Facebook, Twitter, Instagram, and YouTube.  


          Mobile Virtual Reality Apps Market Analysis by Type and Application Manufacturers Regions & forecast to 2023      Cache   Translate Page      
(EMAILWIRE.COM, September 11, 2018 ) The global market size of Mobile Virtual Reality Apps is $$ million in 2017 with $$ CAGR from 2013 to 2017, and it is expected to reach $$ million by the end of 2023 with a CAGR of $$% from 2018 to 2023. Get Sample Copy of Report at https://www.researchreportsinc.com/sample-request?id=110021...
          A Model for the Future of Education, and the Tech Shaping It      Cache   Translate Page      
As kids worldwide head back to school, I’d like to share my thoughts on the future of education. Bottom line, how we educate our kids needs to radically change given the massive potential of exponential tech (e.g. artificial intelligence and virtual reality). Without question, the number one driver for education is inspiration. As such, if […]
          A Model for the Future of Education, and the Tech Shaping It      Cache   Translate Page      
As kids worldwide head back to school, I’d like to share my thoughts on the future of education. Bottom line, how we educate our kids needs to radically change given the massive potential of exponential tech (e.g. artificial intelligence and virtual reality). Without question, the number one driver for education is inspiration. As such, if […]
          Aya Healthcare Partners with Health Scholars to Bring Virtual Reality and Simulated Learning to Aya's Travelers      Cache   Translate Page      

SAN DIEGO, Sept. 12, 2018 /PRNewswire/ -- Aya Healthcare, the company transforming healthcare staffing and workforce solutions nationally, announced its partnership with Health Scholars today. Aya will leverage Health Scholars' screen-based and virtual reality simulation course content to ...


          2018 fall Arkansas film preview      Cache   Translate Page      
Film offerings come into focus.

The Hot Springs Documentary Film Festival, the crown jewel and elder statesman of our state's film festival circuit, returns to the Spa City Oct. 19-27 for nine days of features, shorts, episodic content and nonfiction virtual reality experiences. This marks the 27th year for America's oldest documentary film festival, and next month's installment is coming off the heels of last year's record-breaking attendance numbers for what was arguably the strongest lineup of films and guests in the festival's history.

Opening the festival this year is "Hillbilly," a personal and political look into the gap between media depiction of the Appalachians and real life. The centerpiece film this year is "The Gospel of Eureka," the buzzed-about documentary exploring the clash between LGBTQ and evangelical cultures in Eureka Springs. "Daughters of the Sexual Revolution: The Untold Stories of the Dallas Cowboys Cheerleaders" closes the fest. General admission tickets are $12 a pop, day passes will run you $30, and three-day opening and closing passes are $120 each. For $225, the Film Buff Pass offers admission to all regular films during the festival, but the $400 All-Access Pass is the definitive way to go, with priority admission to screenings, awards ceremonies, the legendary HSDFF parties and a place to catch your breath in those cushy filmmaker and special guest lounges. For information on this year's screenings, passes and volunteer opportunities, go to hsdfi.org

If your tastes run more toward the sanguinary, Garland County still has you covered with the Hot Springs International Horror Film Festival, which raises the curtain Sept. 20 for a four-day run. It will feature 40 bloody, binge-ready films. R.A. Mihailoff, paranormal investigator, former professional wrestler and one of the honored few to slide into the Leatherface mask, leads a motorcycle ride from Rodney's Cycle House in Little Rock to Central Avenue for a private screening of his new biker flick, "Ride Hard Live Free." The immediately recognizable Michael Berryman ("One Flew Over the Cuckoo's Nest," "The Hills Have Eyes," and the 1991 video store classic "The Guyver") will attend his new film, "The Evil Within." Single tickets are $11, day passes are $20, four-day passes are $40. The VIP pass for all films and seminars is priced right at $95. 

If you find yourself in Northwest Arkansas that same weekend, slide into the Fayetteville Film Festival. From Sept. 20-22, FFF offers local and international shorts, experimental film, documentaries, virtual reality, block parties and after-parties — the whole shooting match — all on the Fayetteville square. Highlights include "All Square," starring Emmy-nominated Michael Kelly ("House of Cards") as a bookie running numbers on Little League games; "Wild Nights With Emily," featuring Molly Shannon ("Saturday Night Live") as — yes, you're reading this right and, yes, it is awesome — Emily Dickinson; "Fail State," an expose on the rise of for-profit colleges; 2018 SXSW Grand Jury Prize winner "Thunder Road"; and, happily for those who missed the sold-out Arkansas Cinema Society screening of the LR-made "Antiquities," it screens Friday night.

Little Rock's repertory film screenings seem to get more reliable by the year, too. Crush Wine Bar in Argenta now hosts a monthly series by the Film Society of Little Rock: Mel Brooks' "History of the World Part I" screens at 8 p.m. Sept. 13, and 1986's "Aliens," the sequel to James Cameron's 1979 high-water mark in sci-fi horror/thriller/action, comes to its back deck on Oct. 11. 

This newspaper's own monthly film series, programmed by "No Small Talk" podcast co-host Omaya Jones, keeps on rolling at the Riverdale 10. This month features Bob Fosse's spectacular 1979 film "All That Jazz" on Tuesday, Sept. 18. The venue also hosts radio-head Dave Elswick's long-running series: Oct. 9 is your chance to see "The Exorcist" on the big screen. Diamond Bear Brewery, now in the movie programming game, takes to the same theater for John Hughes' best movie (don't @ me), "Ferris Bueller's Day Off" on Oct. 23. 

And, as ever, keep your eyes open for announcements from the Arkansas Cinema Society. There are no officially announced ACS events for the fall just yet, but, we're told lots of exciting things are in the works. When it announces it, you know we'll run it — so stay tuned to the Rock Candy blog, check arkansascinemasociety.org, and follow the ACS Facebook page to find out what Little Rock's next hot film ticket will be. 


          2018 fall Arkansas film preview      Cache   Translate Page      
Film offerings come into focus.

The Hot Springs Documentary Film Festival, the crown jewel and elder statesman of our state's film festival circuit, returns to the Spa City Oct. 19-27 for nine days of features, shorts, episodic content and nonfiction virtual reality experiences. This marks the 27th year for America's oldest documentary film festival, and next month's installment is coming off the heels of last year's record-breaking attendance numbers for what was arguably the strongest lineup of films and guests in the festival's history.

Opening the festival this year is "Hillbilly," a personal and political look into the gap between media depiction of the Appalachians and real life. The centerpiece film this year is "The Gospel of Eureka," the buzzed-about documentary exploring the clash between LGBTQ and evangelical cultures in Eureka Springs. "Daughters of the Sexual Revolution: The Untold Stories of the Dallas Cowboys Cheerleaders" closes the fest. General admission tickets are $12 a pop, day passes will run you $30, and three-day opening and closing passes are $120 each. For $225, the Film Buff Pass offers admission to all regular films during the festival, but the $400 All-Access Pass is the definitive way to go, with priority admission to screenings, awards ceremonies, the legendary HSDFF parties and a place to catch your breath in those cushy filmmaker and special guest lounges. For information on this year's screenings, passes and volunteer opportunities, go to hsdfi.org

If your tastes run more toward the sanguinary, Garland County still has you covered with the Hot Springs International Horror Film Festival, which raises the curtain Sept. 20 for a four-day run. It will feature 40 bloody, binge-ready films. R.A. Mihailoff, paranormal investigator, former professional wrestler and one of the honored few to slide into the Leatherface mask, leads a motorcycle ride from Rodney's Cycle House in Little Rock to Central Avenue for a private screening of his new biker flick, "Ride Hard Live Free." The immediately recognizable Michael Berryman ("One Flew Over the Cuckoo's Nest," "The Hills Have Eyes," and the 1991 video store classic "The Guyver") will attend his new film, "The Evil Within." Single tickets are $11, day passes are $20, four-day passes are $40. The VIP pass for all films and seminars is priced right at $95. 

If you find yourself in Northwest Arkansas that same weekend, slide into the Fayetteville Film Festival. From Sept. 20-22, FFF offers local and international shorts, experimental film, documentaries, virtual reality, block parties and after-parties — the whole shooting match — all on the Fayetteville square. Highlights include "All Square," starring Emmy-nominated Michael Kelly ("House of Cards") as a bookie running numbers on Little League games; "Wild Nights With Emily," featuring Molly Shannon ("Saturday Night Live") as — yes, you're reading this right and, yes, it is awesome — Emily Dickinson; "Fail State," an expose on the rise of for-profit colleges; 2018 SXSW Grand Jury Prize winner "Thunder Road"; and, happily for those who missed the sold-out Arkansas Cinema Society screening of the LR-made "Antiquities," it screens Friday night.

Little Rock's repertory film screenings seem to get more reliable by the year, too. Crush Wine Bar in Argenta now hosts a monthly series by the Film Society of Little Rock: Mel Brooks' "History of the World Part I" screens at 8 p.m. Sept. 13, and 1986's "Aliens," the sequel to James Cameron's 1979 high-water mark in sci-fi horror/thriller/action, comes to its back deck on Oct. 11. 

This newspaper's own monthly film series, programmed by "No Small Talk" podcast co-host Omaya Jones, keeps on rolling at the Riverdale 10. This month features Bob Fosse's spectacular 1979 film "All That Jazz" on Tuesday, Sept. 18. The venue also hosts radio-head Dave Elswick's long-running series: Oct. 9 is your chance to see "The Exorcist" on the big screen. Diamond Bear Brewery, now in the movie programming game, takes to the same theater for John Hughes' best movie (don't @ me), "Ferris Bueller's Day Off" on Oct. 23. 

And, as ever, keep your eyes open for announcements from the Arkansas Cinema Society. There are no officially announced ACS events for the fall just yet, but, we're told lots of exciting things are in the works. When it announces it, you know we'll run it — so stay tuned to the Rock Candy blog, check arkansascinemasociety.org, and follow the ACS Facebook page to find out what Little Rock's next hot film ticket will be. 


          Augmented Reality and Virtual Reality Market New Industry Research On Present State & Future Growth Prospects to 2025      Cache   Translate Page      
(EMAILWIRE.COM, September 13, 2018 ) AR and VR technologies were incepted in early 90`s, but the technologies are getting into mainstream in recent years. As the Augmented Reality and Virtual Reality Market is in emerging stage the number of players are limited and growing year on year, limited...
          Uprising: The Dystopian Universe RPG      Cache   Translate Page      
Uprising: The Dystopian Universe RPGPublisher: Evil Hat Productions, LLC

Corruption. Betrayal. Intrigue. Just another day in Paris Nouveau.

In a cyberpunk, dystopian future, the citizens of Paris Nouveau are no more than indentured servants. Virtual reality has come at a cost they can never pay, a tradeoff of freedom for technology. But there are freedom fighters who reject the system, unplugging from the illusion and working to make things right once again. They are La Résistance. Rise up and defy the corporations in Uprising: the Dystopian Universe RPG, set in the same universe as The Resistance, Coup, and One Night Revolution from Indie Boards & Cards.

Uprising is a stand-alone game that uses a customized version of the Fate System. Within these pages, you’ll find:

  • Playsheets for nine character archetypes with tie-ins to the cards found in other Dystopian Universe games
  • New aspect rules to help reflect the intrigue of the Dystopian Universe, where no one is exactly what they seem
  • A new system for secrets—essential to surviving on the mean streets of Paris Nouveau
  • New prep scenes and equipment rules designed to help make downtime active.
  • A streamlined modular system for creating missions, along with sample missions to get you started

The Dystopian Universe RPG: Vive La Résistance!

NOTE: If you'd like to have a printed Deck of Secrets for use with the game, check out the Deck of Secrets as well!

Price: $20.00
          Jaron Laniers neues Buch - Pflichtlektüre für VR-Enthusiasten?      Cache   Translate Page      
Jaron Lanier auf der Buchmesse (imago stock&people)"Anbruch einer neuen Zeit: Wie Virtual Reality unser Leben und unsere Gesellschaft verändert", heißt das neue Buch von Tech-Guru Jaron Lanier. Doch der Titel trügt, denn über weite Strecken handelt es sich um eine Art Autobiografie, leider weitschweifig erzählt und im Theorieteil ungenau.

Von Maximilian Schönherr
www.deutschlandfunk.de, Corso
Hören bis: 21.03.2019 14:24
Direkter Link zur Audiodatei



          Disney entering the world of virtual reality in new experimental animated short, Cycles      Cache   Translate Page      

Disney is known for being the global leader in animated films, but the family-friendly company also has a consistent track record of animated shorts that go back to the rubber hose days of Steamboat Willie in 1928.

Enjoying a small, yet satisfying cartoon before the main event is almost as old as the movie industry itself, but Disney and Pixar are the only companies to continue the tradition. 


          Virtual Reality Arcade Technician / Barista - Vrulez - Toronto, ON      Cache   Translate Page      
We are a newly opened VR Arcade. We are looking to hire two associates for our Downtown location near Dundas & Bay....
From Indeed - Wed, 29 Aug 2018 00:42:38 GMT - View all Toronto, ON jobs
          Unity 3D landscape artist - Paraminerals Consulting - Home Based      Cache   Translate Page      
Terrain painting, mesh brushes, shaders, lighting, etc. Gaia or similar real-world application and/or virtual reality VR development experience a bonus.... $30 - $40 an hour
From Indeed - Tue, 11 Sep 2018 22:09:54 GMT - View all Home Based jobs
          Unity 3D virtual reality VR developer for Oculus RIft - Paraminerals Consulting - Home Based      Cache   Translate Page      
A skilled Unity 3D freelance developer is required for small VR virtual reality project. Requires Oculus Rift.... $30 - $40 an hour
From Indeed - Tue, 11 Sep 2018 22:18:13 GMT - View all Home Based jobs
          Virtual Reality Specialist - Ctrl V North York - North York, ON      Cache   Translate Page      
VR Specialist is required to be knowledgeable in all steps handling customer bookings. VR Customer Specialist responsibilities include, but are not limited to,... $14 an hour
From Indeed - Wed, 12 Sep 2018 17:06:39 GMT - View all North York, ON jobs
          An Interview with Ai Addyson-Zhang - Entrepreneurial Social Media Educator       Cache   Translate Page      

Dr. Ai Addyson-Zhang is an Associate Professor of Public Relations at Stockton University and a Digital Learning Consultant, Blogger, Speaker, and Live Streamer.

Keeping up with everything that Ai is doing within the education space is almost a full-time job in itself. She is a top writer on Medium and has recently been featured in Forbes.

Recently, I had the chance to ask Ai some questions about using social media for teaching and learning:

Does social media connect learners and educators in a more relatable way?

Today’s students are digital learners. Mobile phones and numerous digital media devices have become an integral part to students’ educational and learning experience. Contemporary students consume content on the go and rely heavily on social media and digital media devices to connect with their peers. Emojis, for example, have almost become a default language to today’s students.

As educators, we need to embrace and respect that. Instead of expecting students to come to our space, we need to make a concerted effort to connect with students at where they are and learn to speak their language. This will require us as educators to step out of our own comfort zones and do some of our own extensive un-learning and re-learning, or de-constructing and re-constructing.

I will forever remember the excitement on a student’s face several years ago when she first received an emoji from me on Snapchat. She called me her “coolest” professor ever. It was at that moment a light bulb switched on in my mind. Since then, I have become a heavy user of various social networking sites in my classes to facilitate teaching and learning, such as Twitter, LinkedIn, Facebook, Instagram, and Snapchat.

I have discovered that when professors are on social media interacting with students and speaking their language, teachers become a lot more relatable to the students. Communicating back and forth with students via emojis, GIFs, videos, audios, and sometimes selfies helps break down the power-distance between teachers and students. It humanizes the teacher as holistic humans; and students enjoy discovering the human side of their instructors. This humanizing factor helps teachers become not only more relatable to the students, but also help cultivate a stronger bond between teachers and students.

These deeper emotional connections are conducive to learning. I learned a profound lesson when I just started my teaching career at the University of Maryland as a teaching assistant. A mentor shared with me, “Students don’t always remember what they learn; but they remember how a class makes them feel.” For some reason, that sentence stuck in my mind for more than a decade and played an important role in shaping my teaching philosophy. The emotional component in learning helps students remember the information they learn in the classroom and empowers them to be more interested and proactive in learning. The emotional bond also has the potential to transform a class into a community, which is what i frequently hear from my students nowadays.

How can social media bridge the gap between teaching and practice?

One of the challenges facing higher education is a gap between what students learn in the classroom and what they are expected to do in the industry. Before I embarked on my social media and entrepreneurial journey, I struggled to identify ways to bridge the gap between what I taught in the classroom and what my students needed to practice in real life. I oftentimes read in my course evaluations that my courses were too theory-based and did not have sufficient real-life implications. It was hurtful to read these comments. However, I didn’t know how to improve the situation.

Later, through self-directed learning and intentional networking in the digital space, I discovered that I was the missing link in the disconnect between classroom teaching and real-world application. That realization brought me into a new world to me. I myself decided to become a practitioner. Today, I am a proud blogger, speaker, host of a weekly Facebook live show, and a digital learning consultant. I no longer struggle with identifying ways to interlink the two camps of teaching and practice. Instead, I have a wealth of professional networks and resources to share with my students. Playing the dual-role of being an educator and practitioner familiarizes me with both the academic environment and day-to-day practice; it helps transform my classroom teaching. Everything I do outside the classroom has made me a better teacher inside the classroom in numerous profound ways.

For example, for my Social Media class, I now have content from my own Facebook live show to share with my students. On my show, I interview leading industry professionals from all over the US and the world to discuss topics related to social media marketing and communication. Many of the guests on my show are sought-after industry speakers; and their depth and breadth of certain subjects have far surpassed my understanding on these subjects. For example, on September 19, at 5PM, EST, I will have Cathy Hackl on my show to discuss Virtual Reality, Augmented Reality, and Mixed Reality. Cathy is a highly established industry expert and sought-after speaker on these topics. Her insight will be much more valuable to my students than what I could tell them based on my own limited understanding of these topics.

In addition, because my show has regular viewers from fifteen countries, this global perspective has substantially enriched classroom discussion. It is such a humbling experience to see that my extended professional networks and communities have become an indispensable part to students’ learning journey. These connections have also helped bridge the gap between education and practice in such profound and transformative ways. Moreover, the openness of all these digital and social media platforms has successfully blurred the line between formal classroom learning and informal everyday learning. An important lesson that I communicate to my students is that learning shouldn’t be limited to the classroom. Learning never ends and technology makes lifelong learning feasible.

Does social media transcend the traditional teacher-student boundary?

Traditionally, the teacher-student relationship ends once a class is over. However, this is not the case for teachers who use digital media devices and tools to connect with their students. Technology and social media have made self-paced and self-directed learning possible. Learning is happening not only inside the classroom, but outside in the digital space as well. Over the course of the past several years, social media has extended my availability to my students. I have become a part of my students’ learning journey.

For example, used right, Facebook group can be an effective e-learning platform. I created Facebook groups for each of the classes that I am currently teaching in the fall semester. Facebook group has numerous features that can help me stay in constant communication with my students such as live streaming, units, poll, events, Q&A, stories, etc. All these features allow me to get to know my students beyond the classroom walls and to offer personalized coaching.

Video is a particularly effective format to transcend the traditional teacher-student boundary. One way I use video is via Facebook live streaming. I create weekly Facebook live streaming Q&A sessions (scheduled as “Events” on the group pages). During these live streaming sessions, I answer my students’ questions related to the class, as well as career and fun activities. Because I use a third-party tool (BeLive) to conduct my Facebook live, I can invite up to three students to join me during any particular live streaming session. It feels like a virtual mini-conference. During these Q&A live streaming sessions, students and I have conversations regarding their questions; and the rest of the students who join us live share their opinions in the comment section. In other words, students are no longer learning from me passively, but are actively co-creating a learning experience with me and the rest of the class. Even the students who cannot join the live Q&A can watch the replay and share their experience as well.

Another way I use video is to use Facebook Stories to share my day-to-day life especially when I attend professional conferences, workshops, or events. For example, during the first week of class, I was attending a digital marketing conference. I used Facebook Stories to bring my students with me to “experience” the excitement and intellectual stimulation of attending one of the biggest digital marketing conferences in the US with over 24,000 attendees. Without a digital platform such as Facebook group, I wouldn’t have been able to share the experience with my students as it was happening. I could inform my students of what happened after the conference was over. However, it would not be the same. The synergy of a live event wouldn’t be there.

Besides professional activities, I also use Facebook stories to share a little bit about my personal life. Students have “met” my kids and husband. In general, these storytelling efforts have humanized who I am as a teacher and allowed me to connect with my students at a level that involves and evokes emotions. The emotional component helps me nurture a warm classroom environment conducive to learning. This is especially the case for online classes.

What are some of your best practices when it comes to using social media for teaching and learning?

  • Keep at least 80% of the content you share on social media professional. This is the case especially if you are using these platforms in the classroom, because students will watch your content. You want to model professional usage of social media platforms. Most of the content that I share on all platforms that I use is related to social media, education, communication, and entrepreneurship. These are the subjects that I teach. I do also share more personal information on selected platforms such as Facebook Stories, Instagram, and Instagram stories. However, I keep in mind that everything I share has the possibility of being viewed by my students. I also teach this to my students. The content that they convey to the outside world, even with supposedly private platforms or settings, has the potential to be viewed by the public. Nothing is truly private in the digital space.
  • Develop proper social media etiquette. I have a section on each of my syllabi dedicated to Social Media Etiquette. Because social media is a relatively egalitarian space, I want my students to still remember that I am their professor, not exactly their “friend.” They cannot call me “dude” for example. I require my students call me by “Dr.” even if it is on social media. I believe classroom is a safe and ideal place for students to learn and practice professional social media etiquette.
  • Communicate your availability to your students. Social media doesn’t sleep, but, instructors do. I tell my students the specific hours that I will be responding to their social media messages. I also tell them the specific hours that I will be holding the virtual office hours via Facebook live or Instagram live. Additionally, I tell my students on the first day of class that the preferred way to contact me is via each class’s Facebook Group because it allows everyone to see the questions and engage in peer-to-peer learning, which is a priority to me. I also let my students know that they have the freedom to contact me via various private messaging platforms such as on Instagram, Facebook, LinkedIn, and Twitter. However, I won’t get back to them as quickly as other preferred means.
  • Respect students’ privacy. If you decide to incorporate social media and digital tools into your classes to facilitate teaching and learning, you will encounter student resistance. I have met students who refused to be on social media due to various reasons. Also, some students don’t like their private space being invaded (students perceive social media as their “private” space). In these circumstances, I do respect their choice. I allow students to create fake accounts for learning purposes. Meanwhile, I communicate to my students that if they choose to follow me on social media, their content might be consumed by me. They are encouraged to follow me on social media, but not required. However, as my classes are all communication and digital-mediated related, I do emphasize how crucial it is for them to understand social media and to build their digital footprints. Finally, if you are an instructor afraid of losing your personal privacy, you can create separate classroom-related social media accounts. I have seen people do that with great success.
  • Embrace a lifelong student mentality. Incorporating social media into classes as an educational tool is not easy. It is time- and energy-consuming. One reason is that social networking sites change constantly. New features emerge and old ones become obsolete. As educators, we have to engage in constant learning and make an effort to practice intentional networking and join relevant communities to share resources and learn from each other. We call these communities Personal Learning Networks (PLN). Twitter and LinkedIn, for instance, have lots of forward-thinking educators who are experts on digital learning and pedagogical innovation. Discover, connect, and get to know them. You can even schedule virtual hangout with people. I do it all the time. Many educators are willing to help and share resources and ideas. At the same time, be willing to take risks, experiment with ideas and initiatives, and most importantly, admit that we don’t know everything. Although many educators hold a terminal degree in their respective fields, learning has no end. Both teachers and students need to understand and adopt a forever-student mentality.

Any final thoughts on social media and education?

Reflecting on my teaching career, the most compelling takeaway is that we educators need to practice what we preach and model behaviors that we want to see in the classroom. This is especially important for preparing our students to find and create meaningful work after college. Although cultivating students’ digital literacy has become an important topic of discussion, to truly prepare students to become digitally savvy and literate, teachers themselves have to embody these desired changes. Without teachers becoming digitally ready first, students are not going to take our words seriously and be able to meaningfully act on the education that we provide them. To borrow from Gandhi’s words, educators need to be the change that we wish to see in the classroom.

Thanks to Dr. Ai Addyson-Zhang for taking the time to participate in this interview. For more information about Ai's work as a digital learning consultant and educator, please visit her website.

 

Do you tweet? Let's connect. Follow me on Twitter.

 

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Wednesday, September 12, 2018

          V ALCABE, 与 “FuninVR” 企业签订合约      Cache   Translate Page      
“VR Carver(VR Carver Inc.)”于今日与中国排名第一,具备独家技术实力,制造能力以及顶级销售业绩的“FuninVR (Gangzhou Zhouguan Virtual Reality Tech Co. Ltd.)”签订了正式联合营销与游戏外包合同。 两家公司在去年举办的KVRF中首次碰面,在信息通信产业振兴院和VRAR产业协会的积极支持推动下,历经三次会面于去年10月签订第1轮合同,并在短短一年时间内取得了丰硕的成果。 “VR Carver”于8月8日就独家研发的虚拟现实模块设备与“FuninVR”签订了第2轮中国独家生产与中国境内总经销合同,今日“VR Carver”已拥有“FuninVR”VR主题公园等时下流行产品在韩国境内的独家销售权,并与“FuninVR”签订了第3轮韩国境内VR游戏外包和供应营销合同。 在韩国境内大多数VR游戏企业还无法与中国市场对接的情况下,“VR Carver”则率先打开了世界最大规模的中国VR市场。 此外,“VR Carver”和“Funin VR”还以即将到来的2022年北京冬季奥林匹克运动会为目标,积极与中国政府合作扩大VR竞技基础,两公司还计划在中国联合成立R&D公司,继续推动VR技术的研发。
          3 Tips to Maximize the Impact of Immersive Technology in the Classroom      Cache   Translate Page      
3 Tips to Maximize the Impact of Immersive Technology in the Classroom eli.zimmerman_9856 Wed, 09/12/2018 - 14:24

Immersive technologies such as virtual reality and 3D scanning are becoming so hot that educators across the country are beginning to roll them out for students of all ages.

The problem is that, while technologies blending elements of the physical and digital worlds in simulated environments offer enormous academic value, too many institutions fall prey to what I call the “buy it and forget it” approach

This is a syndrome where administrators and others with purchasing power in educational institutions become so enamored with the novelty of new technology they decide they just need to have it — even if they do not completely understand why.

In our personal lives, we are all prone to this behavior. A few years ago, for example, I recall seeing many people getting excited about the glitzy 3D television sets on store shelves in Costco. 

They dropped thousands of dollars, loaded them onto carts and proudly wheeled them out the door to their eagerly awaiting families. Only later did many of these customers realize they would need better 3D headsets to have a passable viewing experience, and there was not much 3D programming on the air to justify the money they spent.

Education technology purchasing is similar. Schools and universities have an unfortunate track record of laying out billions of dollars on bleeding-edge technologies that never quite take off and, as a result, never get used for any truly meaningful academic purposes.

As education professionals, we cannot afford these types of wasteful mistakes with immersive technology because there is just too much at stake — too much opportunity to enhance, enrich and accelerate learning in unprecedented ways. For immersive technology to get there, it is vital to have a strategic plan that identifies why it is being considered, whom it will benefit and what metrics will be applied to demonstrate success. 

Your plan should ultimately address how much students will learn because of this technology, rather than in spite of it. Once an organization has a plan, knows roughly which technologies it needs and how they will be applied, then it is time to consider how to deploy them most effectively. Here are three tips to help:

INFOGRAPHIC: See how augmented reality can provide students with more interactive experiences!

1. Prioritize Great Digital Content to Increase Impact

As with 3D TVs, a key to using immersive technology effectively is having plenty of content for it. But publishers are typically a few years behind the adoption curve, and most have been focused on creating immersive experiences that mirror what younger generations experience in their personal lives, meaning they are more about entertainment and games than true education. Publishers will eventually improve their offerings, but universities do not have to wait.

The beauty of immersive technology is that it enables professors and students to collaboratively create their own digital learning scenarios. For instance, suppose a biology professor has a physical model of a human heart that he or she can separate into pieces. With existing technology, this professor can scan each of those pieces into a computer and share the digital objects with students who can then handle and even 3D-print them.

Suddenly, you are not only teaching students about organs; you are creating a lasting, digital learning exercise that can be shared in future projects. Students will have constant access to freshly created, fully interactive and remarkably compelling projects that can be shared, discussed and worked on with hundreds of other students through global digital communities. 

2. Tell Stories More Simply Through Interactive Experiences

Storytelling is one of the oldest and most effective learning tools we have ever known. If you make it part of immersive technology, you can amplify educational opportunities in incredible ways.

Not so long ago, I remember hearing how young students were beginning to do class presentations using Microsoft PowerPoint. While many of us might be exhausted by slide presentations now, at the time of their inception, the technology felt pretty novel.

Today, we have a powerful opportunity to put immersive technology to work as a tool for telling compelling and memorable learning-based stories in the classroom. Imagine, for example, a history professor trying to describe what life was like in ancient Rome.

Rather than simply projecting a few photographs shot decades ago of the ancient ruins of Pompeii, it would be just as possible to illustrate how families lived with a virtual tour, walking students through the ruins of a home, progressing down the cobblestone street to the site of a market, stable, doctor’s office or spa. 

3. Do Not Forget to Invest in Professional Development 

One of the most important things I can tell you about deploying immersive technology in institutions is that you shouldn’t do it alone. There is too much room for error. As a rule of thumb, plan on spending $1 on professional development for every $1 budgeted on technology. This is a very new field, and you should not leave adoption to chance. Bring on experts.

Maximize the odds your deployment will be successful by tapping the experience of others. In the long run, all these tips should help educators apply immersive technology in ways that will stimulate students to be more engaged and truly shine. It all starts with a strategic plan. If done right, the only limit to success will your imagination.

Elliott Levine is Director of Education for the Americas Region of HP, Inc. and the company’s first Distinguished Technologist focused solely on edtech. A former K-12 district administrator and professor, Elliott is a past columnist for Electronic School and American School Boards Journal.


          Here’s the next round of VR journalism innovation ideas (and the ideas for the tools to make it happen)      Cache   Translate Page      
Virtual reality and augmented reality were pushed as new frontiers for journalism — and then the roadblocks came. Maybe the next round of new ideas could help freshen up the space. The New York Times made a flourishing push into AR for the PyeongChang Olympics earlier this year and has followed up with immersive storytelling...
          Virtual Reality Software and Solutions Team Lead & Manager - HP - Fort Collins, CO      Cache   Translate Page      
HP Engineering entails utilizing established engineering disciplines to test and safeguard the manufacturing standards for new and existing HP products....
From HP - Thu, 16 Aug 2018 11:38:03 GMT - View all Fort Collins, CO jobs
          New Product Introduction Content Specialist for Virtual Reality - HP - Fort Collins, CO      Cache   Translate Page      
Investigate and provide substantiation for HP product claims. Seek VR solution demo examples from customers and partners which will be used to create...
From HP - Fri, 10 Aug 2018 11:38:22 GMT - View all Fort Collins, CO jobs
          Uprising: The Dystopian Universe RPG      Cache   Translate Page      
Uprising: The Dystopian Universe RPGPublisher: Evil Hat Productions, LLC

Corruption. Betrayal. Intrigue. Just another day in Paris Nouveau.

In a cyberpunk, dystopian future, the citizens of Paris Nouveau are no more than indentured servants. Virtual reality has come at a cost they can never pay, a tradeoff of freedom for technology. But there are freedom fighters who reject the system, unplugging from the illusion and working to make things right once again. They are La Résistance. Rise up and defy the corporations in Uprising: the Dystopian Universe RPG, set in the same universe as The Resistance, Coup, and One Night Revolution from Indie Boards & Cards.

Uprising is a stand-alone game that uses a customized version of the Fate System. Within these pages, you’ll find:

  • Playsheets for nine character archetypes with tie-ins to the cards found in other Dystopian Universe games
  • New aspect rules to help reflect the intrigue of the Dystopian Universe, where no one is exactly what they seem
  • A new system for secrets—essential to surviving on the mean streets of Paris Nouveau
  • New prep scenes and equipment rules designed to help make downtime active.
  • A streamlined modular system for creating missions, along with sample missions to get you started

The Dystopian Universe RPG: Vive La Résistance!

NOTE: If you'd like to have a printed Deck of Secrets for use with the game, check out the Deck of Secrets as well!

Price: $20.00
           Wissenschaft: Schokolade und VR-Brillen sollen helfen weniger zu rauchen      Cache   Translate Page      
Eine besondere Studie zur Suchtentwöhnung läuft gerade an der Uni Siegen: Probanten tragen Virtual Reality-Brillen und essen danach Schokolade.
          DIGITAL DIPLOMACY MYTHS      Cache   Translate Page      

http://uscpublicdiplomacy.org/blog/digital-diplomacy-myths


Jul 16, 2018

 

by

Corneliu Bjola

In the introductory chapter to the edited volume on Digital Diplomacy: Theory and Practice that Marcus Holmes and I published four years ago, I asked the question of whether digital technologies could be seen as a harbinger of change for diplomacy by revolutionizing the way diplomats perform their traditional functions of representation, communication and negotiation.

As the question remains valid today, it might be useful to take stock of the common conceptions and misconceptions of digital diplomacy so that we can get a better picture of how digital technologies have shaped expectations about diplomatic practice in the past decade and how digital diplomacy may continue to evolve in the coming years.

The Superman Myth

The first and surprisingly common misconception about digital diplomacy is the Superman myth, which claims that digital technology can grant extraordinary powers to those using them, and in so doing, it can help them increase their diplomatic clout to levels they might otherwise not be able to reach.

It is largely for this reason that small- and medium-sized states (e.g., Sweden, the Netherlands, Mexico, Israel, Australia) have proved so keen adopters of digital diplomacy, as it presented itself to them as a great opportunity to “punch” diplomatically above their political or economic weight. It is thus assumed that by being able to directly reach and engage millions of people, MFAs and their network of embassies could positively shape the views of the global public about the country of origin, and in so doing, they could increase the diplomatic standing of the country in bilateral or multilateral contexts.

The argument has a seductive logic, not least because of the scope, scale and reach that digital diplomacy affords MFAs to pursue. At the same time, it suffers from a structural flaw, namely, that digital technologies constitute a distinct source of power, which, if properly harnessed, can offset deficiencies in hard or soft power. In fact, the way in which digital technologies operate is by creating a platform through which other forms of power can be projected in support of certain foreign policy objectives. In short, the digital cannot give MFAs Superman strength, but it can help them channel the strength they already have more efficiently and productively.

The “Walk in the Park” Myth

The second and fairly entrenched misconception is the “Walk in the Park” myth, which supports the view that “going digital” is easy and that MFAs can successfully pursue their digital diplomatic ambitions with relatively modest investments in training and resources.

The speed by which the global public has migrated to the digital medium reinforces the idea of accessibility of social media platforms and the notion that anyone with basic technical skills can take part, shape and influence online conversations. What this view neglects, however, to acknowledge is the fact that with no clear direction or strategic compass, the tactical, trial-and-error methods by which MFAs seek to build their digital profile and to maximize the impact of their online presence cannot demonstrate their value beyond message dissemination. In other words, the adoption of digital tools without an overarching strategy of how they should be used in support of certain foreign policy objectives runs the risk of digital diplomacy becoming decoupled from foreign policy.

With 3.02 billion people or 38% of the world population expected to be on social media by 2021, a fast-growing rate of global mobile penetration and the anticipated launch of 5G technology in the next few years, the potential for positive and meaningful digital diplomatic engagement is strong and substantial.

The strategic use of digital platforms imposes order on digital activities through the definition of measurable goals, target audiences and parameters for evaluation. The goals determine the target audience, which in turn, determine the platforms, methods and metrics to be used. This implies that training cannot be limited to the art of crafting messages, but it must professionalize itself and focus on developing skills by which digital diplomats can strategically harness the power of digital platforms toward achieving pre-defined and measurable goals.

The Extinction Myth

The third and growing misconception is theExtinction myth, according to which digital diplomacy will gradually replace or make redundant traditional forms of diplomacy.

On the weaker side of the myth, there is the perception that digital technologies have the capacity to fundamentally change how diplomats perform their traditional functions of representation, communication and negotiation to the point that they may even put an “end to diplomacy,” as Lord Palmerstone once similarly quipped when he took notice of the arrival of the telegraph.

Stronger versions of the myth go a step further and acknowledge the possibility of having physical embassies and even diplomats replaced at some point by virtual reality (VR) and artificial intelligence (AI), respectively. While digital technologies have demonstrated clear potential for revolutionizing how diplomats conduct public diplomacy, deliver consular services or manage crises, one should nevertheless be mindful of the fact that the core function of diplomacy that is relationship-building and management cannot be accomplished without close and sustained human contact.

The myth may thus be right about the fact that by increasing efficiency, digital technologies would likely reduce the number of diplomats required to perform certain routine functions. At the same time, the “extinction” hypothesis is hardly credible as the negotiation of human values and interests cannot be delegated to machines, and the amount of trust and mutual understanding that makes the “wheels” of diplomacy turn cannot be built without humans.

The Darth Vader Myth

The fourth and rather dark misconception of digital diplomacy is the Darth Vader myth, which sees the positive potential of digital platforms for engagement and cooperation at risk of being hijacked by the “dark side” of the technology and redirected for propaganda use.

The digital disinformation campaignsattributed to the Russian government, which has allegedly been seeking to disrupt electoral processes in Europe and the United States in recent years, offer credible evidence in support of this view. More worryingly, the digital medium operates in such a way that makes it an easy target for propaganda use.

Algorithmic dissemination of content and the circumvention of traditional media filters and opinion-formation gatekeepers makes disinformation spread faster, reach deeper, be more emotionally charged, and most importantly, be more resilient due to the confirmation bias that online echo chambers enable and reinforce. That being said, one should be mindful of the fact that any technology faces the problem of double use, as the case of nuclear energy clearly illustrates.

Trends are also important to consider. With 3.02 billion people or 38% of the world population expected to be on social media by 2021, a fast-growing rate of global mobile penetration and the anticipated launch of 5G technology in the next few years, the potential for positive and meaningful digital diplomatic engagement is strong and substantial. As long as the prospective benefits of digital diplomacy outweigh the risks, the pollution of the online medium by the “dark side” would likely stay contained, although its pernicious effects might not be completely eliminated.

As we look forward to the digital transformation of diplomacy in the next decade, it is also important to keep in mind the technological context in which MFAs are expected to operate. The 3G mobile technology made possible, for instance, the development and spread of social media networks. The 5G technology, which is due to arrive in just a few years, will likely usher in a whole new level of technological disruption, which could lead to the mass adoption of an entire range of tech tools of growing relevance for public diplomacy, such as mixed reality, satellite remote sensing or artificial intelligence.  

To a certain extent, the future is already here, as the appointment of the first-ever ambassador to the Big Tech industry by Denmark in 2017signaled the arrival of a new form of diplomatic engagement between state and non-state actors and the key role that technology is playing in this transformation.

Tags

AfricaAmericasAsia PacificEuropeMiddle EastSouth AsiaDigital DiplomacyDigital TechnologyCommunication DiplomacyInformationSocial MediaCommunication Technology

CORNELIU BJOLA

CPD Blog Contributor and Faculty Fellow

Associate Professor in Diplomatic Studies, University of Oxford


          Monday, December 10, 2018 - Virtual Reality      Cache   Translate Page      
Join us as we bring out the HTC Vive, a virtual reality headset. If you are planning to attend, and you are under the age of 18, please click here for the required waiver that must be signed by a parent or guardian in order to participate. VR only available for teens 13+. Please call 964-3515 for more information.
          Monday, December 10, 2018 - Virtual Reality      Cache   Translate Page      
Join us as we bring out the HTC Vive, a virtual reality headset. If you are planning to attend, and you are under the age of 18, please click here for the required waiver that must be signed by a parent or guardian in order to participate. VR only available for teens 13+. Please call 964-3515 for more information.
          Monday, November 12, 2018 - Virtual Reality      Cache   Translate Page      
Join us as we bring out the HTC Vive, a virtual reality headset. If you are planning to attend, and you are under the age of 18, please click here for the required waiver that must be signed by a parent or guardian in order to participate. VR only available for teens 13+. Please call 964-3515 for more information.
          Virtual Reality Market to Increase at a CAGR of 15.3% Through 2022      Cache   Translate Page      
Persistence Market Research has announced the addition of the "Global Market Study on Virtual Reality: North America to Lead the Global Market in Terms of Revenue during 2017 - 2022" report to their offering.
          9/13/2018: NEWS THE LAST PAGE: VIRTUAL REALITY      Cache   Translate Page      
Watch any movie at Reel Cinemas at The Dubai Mall and get 50 per cent off an Unlimited Day Pass at the Virtual Reality Park. Present your cinema ticket within seven days and enjoy a roller-coaster adventure and games at half price. Daily, 10am to...
          Uprising: The Dystopian Universe RPG      Cache   Translate Page      
Uprising: The Dystopian Universe RPGPublisher: Evil Hat Productions, LLC

Corruption. Betrayal. Intrigue. Just another day in Paris Nouveau.

In a cyberpunk, dystopian future, the citizens of Paris Nouveau are no more than indentured servants. Virtual reality has come at a cost they can never pay, a tradeoff of freedom for technology. But there are freedom fighters who reject the system, unplugging from the illusion and working to make things right once again. They are La Résistance. Rise up and defy the corporations in Uprising: the Dystopian Universe RPG, set in the same universe as The Resistance, Coup, and One Night Revolution from Indie Boards & Cards.

Uprising is a stand-alone game that uses a customized version of the Fate System. Within these pages, you’ll find:

  • Playsheets for nine character archetypes with tie-ins to the cards found in other Dystopian Universe games
  • New aspect rules to help reflect the intrigue of the Dystopian Universe, where no one is exactly what they seem
  • A new system for secrets—essential to surviving on the mean streets of Paris Nouveau
  • New prep scenes and equipment rules designed to help make downtime active.
  • A streamlined modular system for creating missions, along with sample missions to get you started

The Dystopian Universe RPG: Vive La Résistance!

NOTE: If you'd like to have a printed Deck of Secrets for use with the game, check out the Deck of Secrets as well!

Price: $20.00
          Disney: Wreck-It Ralph VR set for Disney Springs      Cache   Translate Page      

A fresh new virtual reality experience is moving into Disney Springs this fall. Ralph Breaks VR will be sharing space in The Void with the standing Star Wars: Secrets of the Empire experience.

The new activity will use animated characters, including Wreck-It Ralph and Vanellope. Participants will...


          Virtual Reality Software and Solutions Team Lead & Manager - HP - Fort Collins, CO      Cache   Translate Page      
HP Engineering entails utilizing established engineering disciplines to test and safeguard the manufacturing standards for new and existing HP products....
From HP - Thu, 16 Aug 2018 11:38:03 GMT - View all Fort Collins, CO jobs
          New Product Introduction Content Specialist for Virtual Reality - HP - Fort Collins, CO      Cache   Translate Page      
Investigate and provide substantiation for HP product claims. Seek VR solution demo examples from customers and partners which will be used to create...
From HP - Fri, 10 Aug 2018 11:38:22 GMT - View all Fort Collins, CO jobs
          French Easter      Cache   Translate Page      
French Easter
Release Year: 2018
Cast: Estelle Mounty
Genres: Transsexuals, Shemale, Ladyboy, Anal, Oral, Hardcore, Cumshot, Easter Eggs, Brunette, BlowJob, CowGirl, Virtual Reality, VR
Video language: English

It’s Easter – the time when everything is coming to bloom, Estelle Mounty included. She is all hot and bothered to get her hands – or rather mouth – on the closest sexual object in this time known for increased sexual appetite. It starts with tender licking and sucking action that gets the sap in her veins pumping. Next, she climbs on for some good old cowgirl riding toward pleasure town. She likes to feel it deep inside her and would not have it any other way. To keep the wild ride going, she varies the positions and stops only after squeezing the most out of it.

Format: mp4
Duration: 40:22
Video: 1280x640, AVC (H.264), 1189kbps
Audio: 125kbps

French Easter French Easter
French Easter French Easter

French Easter
File size: 390.6 MB

French Easter

French Easter
http://svalka.ws/
          Busty Courtesan Fantasy      Cache   Translate Page      
Busty Courtesan Fantasy
Release Year: 2018
Cast: Chloe Lamour
Genres: All Sex, Big Ass, Big Tits, Brunette, Deep Throat, Lingerie, Massage, POV, Spanking, Straight, Tattoos, Titfuck, Cum On Tits
Video language: English

It's been a long and arduous week and the world seems to be caving in on you. Lucky for you, you can get away at and enjoy a Virtual Experience with Chloe, a Busty Slovakian beauty with all the right curves and a magic touch.

You See, Chloe is your , skilled in Elite Pleasure, and you can enjoy an immersive experience with her anytime you decide to enter her Virtual Reality world. you will hear her whispers, and her luscious sounds of Orgasm as if she was right there in the room with you.

Treating you to a Bathtub Blowjob first as she lets you soap down her Big Tits and Shaved pussy in preparation for Erotic Oil Massage, and Hardcore Sex, complete with Titty Fucking and Pussy cream pie.

Format: mp4
Duration: 30:40
Video: 1920x1080, AVC (H.264), 7807kbps
Audio: 184kbps

Busty Courtesan Fantasy Busty Courtesan Fantasy
Busty Courtesan Fantasy Busty Courtesan Fantasy

Busty Courtesan Fantasy
File size: 1.8 GB

Busty Courtesan Fantasy

Busty Courtesan Fantasy
http://svalka.ws/
          Reactie op Kali beste NAC-speler in FIFA 19 door Dutchbird      Cache   Translate Page      
virtual reality
          VR will get its killer apps — but not from today’s developers      Cache   Translate Page      

The virtual reality (VR) industry has had its share of fits and spurts in recent years, and technology is just now at a level to consistently bring a developer’s vision to life, their work complimented by a complex network capable of beaming their immersive experiences to millions of VR headsets worldwide. But despite the recent and significant evolution […]


          Augmented & Virtual Reality Eyeglass Market Analysis by Top Key Players, Considering Growth and Demand with Product Type, Application and Forecast Report 2018-2025      Cache   Translate Page      
(EMAILWIRE.COM, September 13, 2018 ) The “Global Augmented & Virtual Reality Eyeglass Analysis to 2025” is a specialized and in-depth study of the Augmented & Virtual Reality Eyeglass industry with a focus on the global market trend. The report aims to provide an overview of global Augmented & Virtual...
          Episode 119: #119: Who’s your dadada?      Cache   Translate Page      

This week Dave and Gunnar talk about: authentication, password management, and robot lawyers.

knitting.jpg

 

Cutting Room Floor

We Give Thanks

  • The D&G Show Slack Clubhouse for the discussion topics!
  • Kyle Petrosino for giving us new ways to turn insects into cyborgs!
#source%3Dgooglier%2Ecom#https%3A%2F%2Fgooglier%2Ecom%2Fpage%2F%2F10000
          Episode 110: #110: I’ll Be At The Bar      Cache   Translate Page      

This week Dave and Gunnar talk about: IoT hacks, cyborg insects, and Dave’s local crime report.

HHonors-Digital-Key“Let’s just put crime tape around it until we figure it out.”

 

Cutting Room Floor

 

We Give Thanks

  • The D&G Show Slack Clubhouse for the discussion topics!
#source%3Dgooglier%2Ecom#https%3A%2F%2Fgooglier%2Ecom%2Fpage%2F%2F10000
          Episode 108: #108: A Commitment to Your Privacy      Cache   Translate Page      

This week Dave and Gunnar talk about: iPhones, politics, politics with iPhones; glibc, containers, containers with glibc; Azure, Red Hat, Azure with Red Hat.

MAIN-Ashley-Madison-mask

Cutting Room Floor

 

We Give Thanks

#source%3Dgooglier%2Ecom#https%3A%2F%2Fgooglier%2Ecom%2Fpage%2F%2F10000
          Episode 91: #91: The Truck Factor      Cache   Translate Page      

This week Dave and Gunnar talk about: Kommisars in the board room, Akron Police Department’s compulsory feeling of safety, more warm fuzzies from OPM, and more Yahoo! news than you ever thought possible.

stasi-tourist

 

Cutting Room Floor

 

We Give Thanks

  • Thanks to Red Hat Middleware Solutions Architect David Murphy for finding our episode 89 Easter egg!
  • The whole dgshow Slack crew
#source%3Dgooglier%2Ecom#https%3A%2F%2Fgooglier%2Ecom%2Fpage%2F%2F10000
          Episode 61: #61: Monkey Business      Cache   Translate Page      

This week, Dave and Gunnar talk about: monkey selfies, elephant-based coffee, and yak shaving with OpenStack.

Licensed under Public domain via Wikimedia Commons.

Cutting Room Floor

We Give Thanks

#source%3Dgooglier%2Ecom#https%3A%2F%2Fgooglier%2Ecom%2Fpage%2F%2F10000
          Disney to bring Wreck-It Ralph to its virtual reality attractions      Cache   Translate Page      
The Walt Disney Co. is ready to take guests into the world of its latest animated film, "Ralph Breaks the Internet," thanks to a new attraction. The theme park giant announced both Disney Springs in Orlando and Downtown Disney in California may welcome a new virtual reality experience — called "hyper reality" — similar to the existing Star Wars: Secrets of the Empire attraction, which costs $30 per person for 30 minutes. The new Ralph Breaks VR experience — which is another joint venture…

          Uprising: The Dystopian Universe RPG      Cache   Translate Page      
Uprising: The Dystopian Universe RPGPublisher: Evil Hat Productions, LLC

Corruption. Betrayal. Intrigue. Just another day in Paris Nouveau.

In a cyberpunk, dystopian future, the citizens of Paris Nouveau are no more than indentured servants. Virtual reality has come at a cost they can never pay, a tradeoff of freedom for technology. But there are freedom fighters who reject the system, unplugging from the illusion and working to make things right once again. They are La Résistance. Rise up and defy the corporations in Uprising: the Dystopian Universe RPG, set in the same universe as The Resistance, Coup, and One Night Revolution from Indie Boards & Cards.

Uprising is a stand-alone game that uses a customized version of the Fate System. Within these pages, you’ll find:

  • Playsheets for nine character archetypes with tie-ins to the cards found in other Dystopian Universe games
  • New aspect rules to help reflect the intrigue of the Dystopian Universe, where no one is exactly what they seem
  • A new system for secrets—essential to surviving on the mean streets of Paris Nouveau
  • New prep scenes and equipment rules designed to help make downtime active.
  • A streamlined modular system for creating missions, along with sample missions to get you started

The Dystopian Universe RPG: Vive La Résistance!

NOTE: If you'd like to have a printed Deck of Secrets for use with the game, check out the Deck of Secrets as well!

Price: $20.00
          Senior User Experience Designer (m/w)      Cache   Translate Page      
Du hast Lust die Zukunft von morgen mitzugestalten? Du liebst die Interaktion mit Menschen und das Herausfinden der Wünsche und Bedürfnisse? Du denkst gerne out of the box und Dich faszinieren Technik und die damit verbundenen Herausforderungen? Dann bist Du bei uns genau richtig! Denn wir suchen DICH als Partner unserer Kunden, der mit diesen zusammen faszinierende nutzerzentrierte Produkte in den Bereichen Apps, Web-Tools, Augmented Reality und Virtual Reality entwickelt. Dabei betreust und begleitest Du… | Stoll von Gáti GmbH – Stuttgart
          Adult Swim Festival Oct 5-7      Cache   Translate Page      
It's new and it's freaky, the Adult Swim Festival will be setting up shop this October in downtown LA. Other than some well known musical acts the real draw to fans will be all the cool stuff there that comes from Comic-Con. You'll have plenty of fun stuff to entertain you in-between musical acts.

From the press release:
"They can take a trip on the DREAM CORP LLC Virtual Reality Eggs, play a round of Rick and Morty Mini Golf; ride a giant Hot Dog Ride; soak in six minutes of air-conditioning in the immersive Meatwad Dome 4D Experience and climb everyone favorite feline on Smack Up My Uvula.  Fans far and wide will also enjoy live broadcasts by Adult Swim’s FishCenter & Friends, featuring the best of the streams."

Then you have the totally strange Rick & Morty musical Ricksperience.