tag:blogger.com,1999:blog-18399375Fri, 01 Nov 2024 10:34:45 +0000Fred SeibertJohn McCain is insaneMac Mini SSD UpgradeSharkZDAYnew hampshireshawkswoodsMongadillo BlogThe trials and tribulations of an independent animation producer living in Portland, Oregonnoreply@blogger.com (Ed)Blogger59125tag:blogger.com,1999:blog-18399375.post-2587335469789558136Mon, 08 Oct 2012 17:22:00 +00002012-10-08T10:22:32.720-07:00<br />
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2012/10/blog-post_8.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-1270567905805940949Tue, 10 Jan 2012 21:16:00 +00002012-01-10T13:43:52.978-08:00ZDAY seems to be well receivedAfter only 3 days in the App Store, ZDAY: Survival Simulator has done better than i expected in terms of sales. I think I am going to put off the Android deployment until I get the first major update released. Some of the richer features and interactivity that we had to prune from the original concept need to be added, now that we have a good looking and stable build. <br />
<br />
I would like to add the ability to use found items, start tracking injuries, and add the possibility of survivor revolt back into the design. I would also like to add conditional encounters, which will open up a world of possibilities, including the ability to allow the player to move freely through the encounters, and even BACKTRACK if they need to. This will add a whole new dimension to the game, and a new dimension to gameplay which I am very excited to have back. <br />
<br />
Stay tuned ZDAY fans, there is so much more to come... <br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="; imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="; /></a></div>This is the image we will be using in the upcoming patch, it will allow you to post the shameful fact that you were eaten.2012/01/zday-seems-to-be-well.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-3170922866863874717Mon, 09 Jan 2012 17:23:00 +00002012-01-09T10:08:10.752-08:00ZDAYZDAY version 1 is LIVE!<div class="separator" style="clear: both; text-align: left;"><a href=" border="0" height="320" src="; width="320" /></a></div><br />
Hooray!<br />
ZDAY is up on the <a href=" Store </a><br />
<br />
<a href=";2012/01/zday-is-up-on-app-store-httpwww.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-5762005586824596635Wed, 09 Nov 2011 23:11:00 +00002011-11-09T15:11:23.633-08:00Adventures in Game Development<p style="text-align: left;">The last few months have been extremely busy for me. Between working for a year and a half on a iOS project called "Toonies" for iPad, I have also undertaken a project that is very close to my heart called "Z-Day" that I am developing for iOS and Android OS. In addition to that, I am also developing a mobile app based on the Television property "Wilbur" for my friends at Mercury Filmworks in Ottawa.</p>
<p style="text-align: left;">Now it can't be overstated that I am not a programmer. For each of these projects I have contracted out the development work, and I am doing the game design, concept, and a lot of the artwork. I also contract out a bit of the art and animation, I hired out musicians, sound designers, background artists, and even voice talent.</p>
<p style="text-align: left;">I have learned a lot this year about developing games in the mobile market. I have learned about software development platforms first hand, like Torque 3D by Garage Games, Unity 3D, and Corona SDK. I think my favorite may be Corona, but I'll let you know when that project is over.</p>
<p style="text-align: left;">Here is an image from my upcoming game "ZDay", it's a zombie survival simulator that rigorously tests the player's ability to survive a zombie apocalypse. it is going to be very very cool.</p>
<p style="text-align: left;"><img style="display: block; margin-left: auto; margin-right: auto; border: 0px initial initial;" title="enc_009.png" src="; border="0" alt="Enc 009" width="225" height="293" /></p>
<p style="text-align: left;"> </p>2011/11/adventures-in-game-development.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-2654648785137679001Mon, 08 Aug 2011 20:58:00 +00002011-08-08T13:58:17.688-07:00new hampshireSharkshawkswoodsShark found dead in woods of New Hampshire<div class="separator" style="clear: both; text-align: center;">An approximately 7 foot shark was found mysteriously dead in the woods of New Hampshire today. </div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="; imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="239" src="; width="320" /></a></div>The news media chose to laugh about it, and speculate about fishermen, pranksters, etc. But we know what really happened. <br />
<br />
That's right, he must have really messed up, and he paid the price. The Shark equivalent of cement shoes, the "dry land treatment"<br />
<br />
2011/08/shark-found-dead-in-woods-of-new.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-7860742718947963504Fri, 24 Jun 2011 23:12:00 +00002011-06-24T16:12:58.584-07:00Mac Mini SSD UpgradeMac mini SSDI just wanted to post a brief update on my latest desktop build. Its not a build per se, but an upgrade.<br />
I picked up a Mac Mini 2.26GHZ, stripped the S L O W stock 5400 RPM hard drive out, as well as the stock 2GB RAM, and added 8GB or RAM, and an Intel 320 series SSD drive. <br />
<br />
The box came apart and went back together really easily. Took about half an hour, and I've never taken a Mini apart before, so that tells you how easy it is. <br />
<br />
This things screams. Starts from powered down to useable desktop in under 20 seconds. Restarts in 22. Competes with my Quad Core Zeon in terms of performance. <br />
<br />
Really happy with it. I highly recommend it to anyone who has one of these things and wants a little more pep. <br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="; imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="; width="240" /></a></div>2011/06/mac-mini-ssd.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-6995064080549840395Fri, 10 Jun 2011 19:03:00 +00002011-06-10T12:03:02.277-07:00Toonies Goes live - sort ofSuper Toonies of the Forever is live on the App Store. Tons to do, you can feed Sasquatch a Squirrel, give him a bunny, or make the skunk spray him. Try to figure out how to make a Squirrel Dance party, a bunny attack, or a Frog Party. <br />
<br />
But...the best is yet to come.<br />
<br />
We are "re-releasing" it in about a month with a brand new 3D game engine under the hood, as well as a new pod, which will include a new scene and new toonie. In addition, I am planning to support Toonies with updates for the next 12-15 months, each month adding a new toonie and new scene, which you can collect for FREE! once you have them all, you will really have a great and diverse collection of toonies. <br />
<br />
So grab your free version of Toonies now, because when we release, there will be several awesome new features, new animations, and much more robust performance.<br />
<br />
**Only for iPad 1 or 2.<br />
<br />
Screenshot:<br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="; imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="; width="320" /></a></div>2011/06/toonies-goes-live-sort-of.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-7275469122950723390Fri, 10 Jun 2011 18:51:00 +00002011-06-10T11:51:01.597-07:00Make your own Wacom Cintiq 15 USB cableThis is the saga of me trying to save a few (hundred) bucks on setting up an additional animation workstation with a Mac and a Cintiq Monitor while saving as much dough as possible (the economy sucks right?)<br />
<br />
So instead of taking the "easy route" and buying a 12x Cintiq new ($999USD) and an iMac or Mac Mini to connect it to ($1399-$999) for a total of between $2000-$2400 total for the hardware.<br />
<br />
I thought I'd try to keep the total cost for hardware under $1000. Sounds impossible right? Well it almost was. <br />
<br />
I first had to decide what Mac I was going to use as the base, and I was drawn pretty quickly to the venerable Mini. I know that Apple has deemed them obsolete this year, except for the server configuration (no disc drive, two HDDs) But I didnt want new anyway, so I set out to find a good Mini from the past.<br />
<br />
Minis have been through many iterations over the last five years, and the differences between models are subtle but important. First of all, I only considered the Intel processors, the PowerPC are no longer supported by OSX, and that just doesn't make sense going forward, although they are dirt cheap as a result of that being the common sentiment among buyers.<br />
<br />
So I narrowed my search to Intel Minis, but I noticed quickly that the Core2Duo gives measurable performance boosts over the previous Core Duo models, so I narrowed the search to include only Core2Duo and later, which date back to 2007. The first Core2Duo is the 1.83GHZ model from 2007. Both the 2007 models have two real difference that sets them apart from the 2009 and later models; and that is RAM and Front Side Bus Speed. The RAM issue is that the motherboard can only support a maximum of 4GB, even after Apple updated the <a href=" 2007 Minis previously only supported a max of 2GB. But Minis made in 2009 and later came from the factory able to support 4GB, and with the new Firmware they can be boosted to 8GB. Now that's a respectable number. <br />
<br />
So I narrowed my search again, to only include 2009 and later Minis. The processor options are; 2.0GHZ, 2.26, 2.53, and 2.66 (rare custom factory upgrade). <br />
<br />
Now this next part is kind of silly, but it's my way of looking at things, so bear with me, it's not for the squeamish:<br />
<br />
I started on eBay, now I know, the deals aren't as plentiful as they used to be, but if you're patient, you'll find them. Well I found not one, but two Minis all at a very good price. And I was also scanning Craigslist, and found a good deal there too. So I bought all three. <br />
<br />
What I did next required even more patience and a little bravado:<br />
I found a New in box, lightly used 2010 Mini 2.53GHZ for $500 on Craigslist, drive across town, and bought it. <br />
I bought a 2007 2.0GHZ Mini for $310 incl. shipping (I know what I said before but this one was too good to pass up)<br />
I bought a third 2.26 GHZ 2010 Mini for $490 incl. shipping.<br />
<br />
I then sold the $500 Mini For $618 to the highest bidder for a small profit after eBay/PayPal fees<br />
I then sold the $310 2.0GHZ Mini for $450 on Craigslist for $140 profit.<br />
Making my total out of pocket on the third system a meager $320.<br />
<br />
Very cool, got the system, my plan was to make the Mini perform like a beast by upgrading the RAM to 8GB ($98) and the SUPER SLOW hard drive to a 40GB Intel 320 Series SSD drive ($85) for the system drive. I plan to use an external drive to store work and files, etc.<br />
<br />
So that puts me at $520 for the upgraded system.<br />
<br />
The Cintiq was a real challenge. I scoured the earth for a month before a good looking candidate came up. I had pretty quickly figured the Cintiq 15X would fit the bill nicely, not as much pressure sensitivity as the UX models, but 512 is plenty for my ham-fisted drawing style. ;)<br />
<br />
I zeroed in on a few, but they always seemed to go to $600 or so, and I always backed off. But I eventually got one for $330 shipped. <br />
But I soon found out why it was so cheap: it included no power supply, no pen, and no USB cable. The power supply was easy, $30 shipped, had it in 2 days. Wacom still sells the Grip Pen for the Cintiq 15X, but OUCH! its $60. No avoiding that though.<br />
<br />
But the USB cable was no easy task. You might think it would be, but Wacom used a proprietary sort of USB cable, which looks like a 4 pin analog <a href=" Cable</a> on the monitor end, and a regular 4 pin USB cable on the other. They no longer sell them, and neither does anyone else. <br />
<br />
I searched the web for days, and eventually I stumbled upon an obscure link for someone else who had this problem, and discovered you can splice two cables together if you know the pin-mapping on both. <br />
<br />
I contacted Wacom support and they confirmed this, and even sent me a diagram. (see below)<br />
<div class="separator" style="clear: both; text-align: center;"><a href="; imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="212" src="; width="320" /></a></div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: left;">Well that didn't make much sense to me, so I carved my way through an s-video cable and eye-balled the pin mapping. </div><div class="separator" style="clear: both; text-align: left;">I came up with this:</div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="; imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="; width="271" /></a></div><div class="separator" style="clear: both; text-align: left;">Now in the S-Video cable I used, there were two wires, one red and one White, but each one also contained a small grey coated wire. Those are indicated above with a circle/dot in front of the color. </div><div class="separator" style="clear: both; text-align: left;">I mapped these and it works perfectly. </div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: left;">I am now the happy owner of a Screaming Mac Mini with an SSD drive, 8GB of RAM running a Cintiq 15X and a 17" LCD monitor as a 2nd display ($30). </div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: left;">Total cost: (drumroll......)</div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: left;">Mini (incl upgrades) - $520</div><div class="separator" style="clear: both; text-align: left;">Cintiq 15X - Incl power supply - $420</div><div class="separator" style="clear: both; text-align: left;">2nd display - $30</div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: left;">Grande Total - $990!! And you should see this thing perform, it's fast, boots in 23 seconds from off to desktop, and launches apps like Sketchbook pro and Photoshop in seconds. I dare say much faster than any Mini on the block. </div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: left;">So there you go, I hope this helps anyone else out there who has a Cintiq 15X and needs a cable, or just wants a few tips on how to spend several hours in order to save hundreds of dollars.</div><div class="separator" style="clear: both; text-align: left;"><br />
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</div>2011/06/make-your-own-wacom-cintiq-15-usb-cable.htmlnoreply@blogger.com (Ed)7tag:blogger.com,1999:blog-18399375.post-1174931734675086978Fri, 03 Jun 2011 16:56:00 +00002011-06-03T09:56:41.832-07:00E3I am getting ready to attend E3 next week, taking a few apps with me, and doing some recon on the independent game industry. Meeting the Cerulean guys in person for the first time. Stay tuned for daily posts about this fantastic event.2011/06/e3.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-1818536342021569404Wed, 03 Nov 2010 18:27:00 +00002010-11-03T11:27:49.145-07:00Toonies - The next big thingYea, I'll go ahead and go out on a limb here and point at the fences. I think "Toonies" is going to be the best iPad/iPhone game ever. <br />
<br />
Main reason, it's like nothing else out there. Yea, that's what everybody says about their game. But I think this time it's true. <br />
<br />
Here are some images from production.<br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="; imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="; width="320" /></a></div><div class="separator" style="clear: both; text-align: center;">These are early character designs for the Sasquatch character.</div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="; imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="; width="320" /></a></div><div class="separator" style="clear: both; text-align: center;">A color test</div><br />
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We are hoping to submit binary in a month, and with any luck, release by Dec 20.2010/11/toonies-next-big-thing.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-1540708636022166422Tue, 03 Aug 2010 22:59:00 +00002010-08-03T15:59:32.906-07:00"Seal the Border" - Really?So I can't help but here all the political schmucks on TV and otherwise banging on the political hot button of Border Security/Immigration. Not the least of which, Mrs. Jan Brewer, Gov. of AZ seemed more or less silent or at least much less shrill on the subject when G-Dub was in office, but she now chooses to sign racially insensitive and highly unrealistic legislation into law in her state to do nothing more than bring attention to the fact that the President <i>can't do anything</i> about the approximately 2.5 million people who illegally cross the US/Mexican border each year. She doesn't say anything about how Ronald Reagan also couldn't do anything about it, nor could GHW Bush, nor could Clinton. It wouldn't be a very good Republican rallying call if she said the truth; "You cannot seal the US/Mexico border, but let's blame Obama for it being so porous!" The fact is that there is no easy way to "fix" immigration, but the fact is that the argument of "closing the border" isn't even the same as the immigration reform argument, and here's why: <br />
<br />
What Jan Brewer loves to say about immigration reform every time a news camera points at her wrinkled, sun bleached mug is that "The current administration isn't doing it's job". Well that sounds like quite a damnation, but it's not true. As a side note in fact, with 26 days of vacation time taken during his first year in office (compared to 77 days during GW's first year on the job - see factcheck.org) I'd say he's working more than his Republican counterpart, and remember, GW didn't fix the border problem either. <br />
<br />
So when asked how they would go about fixing "the border problem" Republicans like Mrs. brewer tend to state that first you have to "seal the border". This argument tells me something I already knew; that Republicans lack imagination and love to throw around inflammatory statements that get the less intellectual elements of their base fired up. But they don't have any ideas as to HOW to go about this magic task, and if asked directly, they might fall back on the "let's build a fence" idea. Again, this proves they not only have no imagination, it may even suggest that they are in fact out of touch with reality. The US/Mexico border is not a screen door that some kid forgot to close when he ran outside to chase the ice cream truck. it is almost 2000 miles of mostly desert terrain that is at best, impossible to monitor. When asked for a solution to the immigration issue by Rick Sanchez of CNN, Dan Stein of the organization called "F.A.I.R." (Federation for American Immigration Reform). [read: racist white supremacists] He suggested that the US Government has lost the ability to regulate immigration in this country. I would like to ask this gentleman WHEN did the US government ever have the ability to regulate immigration? <br />
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The US border with Mexico is 1920 miles long. Thats almost 10.5 million feet if you want to build a fence. 8 foot chain link fence costs about $4 a foot to install. I'm sure the US Government could award one of it's famously shrewd government contracts that would cost not more than $400 a foot. But let's give them the benefit of the doubt and say that they could get it for the same price I could. You better get out your checkbook, it will run you upwards of 40 million dollars, oh and don't forget you're going to need to pay to have it installed, thats another 40 million if you're thrifty, and about 100,000 people to effectively guard it. Before you do lock the fence however, you also better find the trillions of tax dollars that the "illegal" migrants pay in taxes (both sales tax and income taxes) as well as revenues spent in the private sector on rent, gas, food, tequila ;) and everything else from baby clothes to tickets to baseball games. And after that money has been taken out of the equation, you might need to find around 3 million Americans willing to work for less than $11K a year to pick those delicious strawberries that are priced so fairly in the local super market, PS - wear a hat and some sunscreen, it's hot out there. <br />
<br />
The US needs Immigrant labor, and the Immigrant laborers need to be given a chance to make their lives better. The border cannot be closed. Illegal aliens in this country can't get good jobs, they can only get the kinds of jobs we don't want. When is the last time you were waiting for your interview at that software company and you had a guy in a sombrero waiting for his chance to interview? I have had many jobs (all of which paid a damned sight better than $11K/year) and at all of them I had to go through great lengths to prove my citizenship. These people aren't stealing any jobs, they are taking jobs that we need them to do, and they are working incredibly hard, just to take care of their families. <br />
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The border violence argument: I have also heard the scare tactics that come from folks who feel like the illegal immigrants are placed into too forgiving a light, they claim that they are gun running and cutting people's heads off in the desert. Yes, there is drug related border violence, agreed. Unfortunately, it has nothing to do with immigration law. Mexican drug cartels are competing for one thing only; money. This money comes from every college student, high school kid and movie star who buys pot and cocaine from their local drug dealer who happened to buy his stuff from a drug cartel, either directly or through many hands. Start reforming drug laws in this country, the war on drugs and US drug policy is failed, and it feeds money to the cartels by creating a black market for pot that should be decriminalized while failing to do a damn thing about demand. While you're at it, take a look at reforming gun laws, I'm sure there is a reason millions of dollars in weapons and explosives from the US end up in the hands of murderous gangs every year, and I have a sneaking suspicion it has a lot to do with the 2nd amendment. <br />
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There, I feel a bit better.2010/08/seal-border-really.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-6356769612714491180Tue, 18 May 2010 22:48:00 +00002010-05-18T15:48:47.179-07:00Shawks Voice CastingWell I heard the voice actors read through some of the new scripts today, and passed notes on which ones I liked, etc. It's weird to hear new actors in some of the roles that have always been voiced by friends of mine, but in general they sound pretty good. I think with some coaching they will all get to where we need them to be. I think the toughest one of all for me to hear was Randy. All of the actors really seemed to be trying too hard. Some of it was enough to make me want to jam a pencil in my ear. 2010/05/shawks-voice-casting.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-84317140959213154Tue, 18 May 2010 22:45:00 +00002010-05-18T15:45:44.388-07:00Kickoff with Cerulean gamesWell today I signed a contract with Dave Calabrese (Cerulean games) to start development of the iPhone/iPod game that I have long suffered over. Now that I'm throwing a sufficient amount of money at it, it will finally come to something. I have really high hopes, and the best intentions of making something really special out of this. This project is going to move very fast, and with hard work and some luck it should be in the Apple store by late July. I will post updates and progress reports as I have them.2010/05/kickoff-with-cerulean-games.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-880760796506857266Mon, 05 Apr 2010 23:45:00 +00002010-04-05T16:45:54.165-07:00Happy Easter<div class="separator" style="clear: both; text-align: center;">As usual, I'm confused by Easter.</div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="; imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="; /></a></div>2010/04/happy-easter.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-2568419385870402776Mon, 05 Apr 2010 19:53:00 +00002010-04-05T13:12:13.274-07:00My iPad ReviewI was on the fence about getting an iPad at first. I just didn't feel like I needed it. I have my Mac Pro, with which I do all my video and animation work. I also have (had) a Macbook Pro, which I bought in 2007 to aid me in my working trips. While it was never perfect showing films and images on my laptop, it was really the only alternative to making people crowd around my iPhone to watch video. But soon my tech-lust managed to weave a story in my head, "what if you sold the macbook?" it whispered. The rationalization was easy: since I don't do too much traveling, and the only thing I do when I travel is show my work, (ie. films, images, and maybe a script or pitch, all of which are visual presentations) I also do email, the odd online airport check-in, etc. but really nothing that demands a full blown Macbook Pro. My rationalizing also thought about practical reasons; "it's cheaper, its smaller, lighter. Think of the money you would save!" That was enough, I pre-ordered two days after Macworld.<br />
<br />
So I sold off the Macbook Pro, and easily had the dough to pick up this fantastic little toy with a few hundred left over for my pocket. yea, straight of the box it's slick, and with it I will present my ridiculous cartoons to unsuspecting executives all over the globe. <br />
<br />
My configuration; 64 GB WiFi only. I think the 3G thing is a pretty good deal, $15/mo. with no contract, but the idea for me was that this device would fit the same niche as the Laptop did, and WiFi is sufficient for Hotels, Airports, and coffee shops. I have had the iPad (still hate the name) for 72 hours, and my review is that this is what I needed all along for travel and light work. Obviously no heavy lifting needed on the road, I can create and edit documents using "pages" ($9.99) and the rest is super easy and fun stuff. <br />
Mail is a bit better than on the iPhone, with a large preview pane on the right, and stacks of messages if you choose multiple messages at once. ITunes and iPod apps are also more Robust, as well as the Photos App, which has a few different ways to view your image library.<br />
<br />
The thing I like the most isn't really tangible, I tend to early adopt when i like the direction something is going. I consider it an affirmative vote for the product family, rather than a complete acceptance of the product itself. I like this direction, it's getting people excited again about mobile computing, and thats always good. I'm most excited about the sheer number of apps that will be available for this thing in a year. Don't get me wrong, it's already a great device with amazing capabilities, it makes every game and app I already have look 2x as good. <br />
I should mention the battery life is amazing. I have had the thing for three days, off and on, the kids have played with it, and it still has 50% battery left, and that was straight out of the box, I have yet to even plug it in once! The screen rez. is amazing, I can't wait to see my iPhone game on this thing!<br />
<br />
The one small complaint is the thing is weird to type on when its laid flat, either on a table or your lap. You want at least a 20 degree angle for it to feel normal. I have ordered the case that Apple makes, that should take care of that complaint. oh, and the way the screen shows off fingerprints looks a little yucky when its turned off, ick. <br />
<br />
So for the money, yea, its what I needed, and a really beautiful thing. Go get one.2010/04/my-ipad-review.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-5357249955467406560Tue, 05 Jan 2010 00:36:00 +00002010-01-04T16:36:21.043-08:00Shawks developmentIts been a while since I first blogged that "Shawks" was being developed into a television series. I figure its about time to update the blog. <br />
So without giving away any secrets or spoiling anything, I will say that things are going well. Mercury has hired Alex Galatis, who has been working most recently on "Jimmy Two Shoes". I like Alex a lot, and thankfully he takes my notes and criticisms without taking them personally. I sometimes have a hard time expressing an idea or suggesting changes without them sounding critical. Disney XD has so far been pretty enthusiastic, and although they have asked for some pretty major changes to the show's structure and format, I still really believe the show has most of its original integrity. I look forward to more character design in the coming weeks, and soon scripts are going to start being written. So for now I'm staying busy, helping with notes and ideas, and keeping my fingers crossed for that green light, hopefully by Summer. I'm cautiously optimistic, but I really think this show has legs, I always have. Fish On!2010/01/shawks-development.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-3568628565003806106Fri, 30 Oct 2009 16:56:00 +00002009-10-30T10:10:21.481-07:00TAC 2009 Retrospective<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href=" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 250px; height: 120px;" src="; border="0" alt=""id="BLOGGER_PHOTO_ID_5398438191998375570" /></a>My 3rd trip to the TAC in Ottawa concluded the 18th of October this year. This was the first year I have attended the OIAF as well as the TAC, the Animation Festival is a great place to see new animation from independents as well as larger studios. I enjoyed the energy and vitality of the young animators and fans that attended. I wish I could somehow suck just some of the youth out of them, they wouldn't miss it, and they don't know how lucky they are. But in truth, I was young once, and I really enjoyed it, so I can't say I didn't have my turn. Besides, I'm not even 40 yet, and I feel pretty great considering what I've done (and had done) to my body over the last 30 years. <br />So back to speaking of the TAC, sorry for the digression. I was pitching two new show concepts this year, one is a preschool show that Brian L and I created, which I really hoped would hit the mark with PBS. Linda Simensky said she liked it, which is encouraging, but we won't know how it will go until we go farther with talking and explaining our concept. The other show I was pitching was a sketch comedy variety show. I really wish I could do a show like this, but I didn't pin a lot of hope to it, pitching animated variety show is like selling real estate on the Moon, anyone can sell it, but nobody's buying. The Shawks project is moving along, although very slowly, I'm glad to say I am happy with the team thats involved. I hung out with Mike from Disney and Brian Larson from RIT couple of nights, Mike's one of only a few that have the constitution to go out drinking with me these days, it take a pro, and he's a pro, it was just good fun. So here's to another year of working on shows and throwing things at the wall to se what sticks.2009/10/tac-2009-retrospective.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-3977161894367955021Wed, 07 Oct 2009 04:02:00 +00002009-10-06T21:14:36.016-07:00Microsoft introduces a Phone too!<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href=" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 292px; height: 219px;" src="; border="0" alt=""id="BLOGGER_PHOTO_ID_5389706267787069250" /></a><br />Not to be outdone, the geniuses at Microsoft have decided that a Phone with a touch screen that can run a bunch of useful applications would be a great idea. Although the new phone has a touch screen, and useful icons as well as a soft keypad like that of the iPhone, they deny that there is any similarity between their phone and the iPhone. <br />Microsoft Phones have a lot of features that the iPhone will not. For instance, the new Microsoft phone, currently code named "the Catch-Up", has only three buttons, "control", "alt", and "delete", for when the phone freezes up on a crash. It also has a power button, which users will be able to use when the control+alt+delete doesn't unfreeze the crash. In addition, the Phone will have a separate processor to handle phone calls, so that you can still send and receive phone calls while hung up on a crash, or waiting for a restart on a crash. Personally, I think its great, I just hope they have a really great icon for when you crash. <br /><br />Microsoft, you are so funny. You're like the really rich but unpopular girl at the party that buys coke for all her friends, and then gets ditched in the bathroom at the biker bar. Good Luck with your next failure.2009/10/microsoft-introduces-phone-too.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-3090624749690548151Mon, 28 Sep 2009 21:22:00 +00002009-10-07T09:07:29.498-07:00BMW Shirt<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href=" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 191px;" src="; border="0" alt=""id="BLOGGER_PHOTO_ID_5386632980714088050" /></a><br /><br />I wanted to get a cool T-Shirt, something that reflected the spirit of a vintage airhead BMW. Fact is, there's just nothing cool out there. Yea, there's a lot of stupid looking junk on Cafe press, but I wouldn't wear it, much less pay for it. <div><br /></div><div>So I made my own. My apologies to the BMW folks, as I have infringed on your copyright, but I do it in your name, so please forgive those who trespass. </div><br /><br />Now available on <a href=";2009/09/bmw-shirt.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-2093161435837295459Fri, 21 Aug 2009 21:01:00 +00002009-08-21T14:08:56.837-07:00<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href=" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 294px;" src="; border="0" alt="" id="BLOGGER_PHOTO_ID_5372525217998669106" /></a>iPhone apps coming along nicely, just this week I licensed iTGB from Garage Games, which will hopefully make designing and creating games easier and the games more robust. I am also doing some work for a few clients that need animation and design for their iPhone apps. It's an exciting time to be in the application biz, I find it quite refreshing to be able to conceive an idea, create and execute it, and then take it to market all without having to get approval from anyone (other than going through the process of Apple approval that is, but thats easy relative to what I've been through in TV).<div>So it's back to the wild West for me, just like back in the 90's when we were doing anything that we wanted, and getting paid (although not much), it sure is fun. I hope to mark a great deal of progress on my own apps in the next month or two, I have hired a programmer named Ken Baer to help with the heavy lifting on the coding end of things, that should help quite a bit. </div><div>Stay tuned for updates, and if you don;t have an iPhone or iPod touch, what are you waiting for? Go get one! </div>2009/08/iphone-apps-coming-along-nicely-just.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-7752726165124459178Wed, 15 Jul 2009 18:28:00 +00002009-07-15T11:38:02.885-07:00iPod Touch - The new GameBoyWatch out Sony PSP, I'm going out on a limb and making a BOLD prediction for this Christmas. I predict that parents will be buying iPod Touch instead of Sony's PSP, the cost is about the same, $229 for the 8GB iPod, and $249 for the new PSPgo system thats slated for the Fall. <div>So try to set aside your PSP or Mac bias for a moment, and try and think about it from the consumer perspective. In this case, the consumer is the parents, not the end user. For younger kids, ages 5 to 9, its a great choice for parents, and the reason is simple, the games. iPhone games cost anywhere from $0 to $5 for the high end games, and there are thousands to choose from. PSP games cost $30-$50, and there are dozens to choose from. <div><br /></div><div>If you were a parent, would you rather your child have a game system with 500 games thats cost a total of $100, or a system with 5 games that ran you over $200? They both go online, play music and movies. And although peer to peer gaming is not currently supported on Ipod Touch, I don't think its a deal killer. </div><div><br /></div><div>So watch for the trends Christmas 2009, I'm betting iPod Touch will bring the hand held gaming industry a new competitor. </div></div>2009/07/ipod-touch-new-gameboy.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-6865207722355223592Thu, 09 Jul 2009 22:52:00 +00002009-07-09T15:55:18.201-07:00Drawing<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href=" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 158px; height: 320px;" src="; border="0" alt="" id="BLOGGER_PHOTO_ID_5356597798734132594" /></a><br />Having a good day today. Drawing more. I enjoy drawing. Sometimes I think I should impose a rule that I draw at least a little every day. But then I remember that as a general rule, I don't like rules, I guess that settles that. But today I drew, and I enjoyed it.2009/07/drawing.htmlnoreply@blogger.com (Ed)1tag:blogger.com,1999:blog-18399375.post-6012373033663528524Mon, 06 Jul 2009 18:51:00 +00002009-07-06T11:59:12.835-07:00iPhone Apps in the forefront<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href=" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 169px; height: 320px;" src="; border="0" alt="" id="BLOGGER_PHOTO_ID_5355423030185334306" /></a><br />For the last few months I have been working almost exclusively toward getting going with the iPhone applications. Mark and I have made some headway into figuring out the best framework to use, and the best way to proceed, while I have been creating and conceiving game concepts. I am excited as I can be about all of this, I feel the same rush of excitement that I felt back in the mid 1990's around the .com bubble and the huge demand for online content. This however, has the added advantage of a built in monetization scheme, so the worry of "how do we make money" is a little less daunting. Its an exciting time. I look forward to the summer. <div><br /></div><div>The development of the TV Show has been slow to get started, but I'm also looking forward to working on that, its a genius concept, and someday will be a smash hit I know. Provided it gets done that is ;)</div><div><br /></div><div> <div><br /></div></div>2009/07/iphoen-apps-in-forefront.htmlnoreply@blogger.com (Ed)0tag:blogger.com,1999:blog-18399375.post-1861791964221821846Sat, 06 Jun 2009 16:28:00 +00002009-06-06T09:37:38.003-07:00