Indeed Search Results: Indeed


Next Page: 15
"Indeed" is all you've sent, so I'm not sure what you're responding to. This looks like the start of our conversation, so I don't have any earlier context. What's on your mind? I can help with a question, a topic you'd like to discuss, or something you're working on.


Conclave is now available on Steam!
Found 1 image(s): RSS item image

Conclave is available on Steam! Check it out here. The Windows version is available now, and the Mac version is in the works. It’s been a long road, and we’ve made a number of improvements since the game made it through Steam Greenlight. Character portraits and icons have been remastered; combat has more animations; fonts […]


Developer diary: Creating a desktop client for Conclave
Found 1 image(s): RSS item image

One of our guiding philosophies is that you should be able to play Conclave in whatever way works best for you. Want to burn through the game in a weekend playing solo? Totally fine. Want to take one turn a day with three friends? Equally fine. That philosophy was also part of the reason we […]


Gamers without borders
Found 1 image(s): RSS item image

One of the nice aspects of developing a web-based game is that your players can come from nearly anywhere in the world.  As far as platforms go, the browser is about as ubiquitous as it gets, especially if you use HTML5 and JavaScript rather than Flash. Still, Conclave’s audience hails from a surprisingly wide swath of […]


Developer Diary: Peeking under the hood
Found 1 image(s): RSS item image

Occasionally we’re asked what technologies we’ve used to develop Conclave, and now seems like a good time for a blog post on the subject since we’re in the middle of making some upgrades. Conclave’s engine and other server-side components are written in Ruby and use the Rails web framework backed by a PostgreSQL database. All […]


Conclave: Legacy of the Dweller has launched!
Found 1 image(s): RSS item image

This week we released the entirety of Conclave‘s first campaign, Legacy of the Dweller, which increases the total number of adventures available to 25 and completes the primary story arc introduced in the very first adventure. While in some ways this is just the starting point of the game’s life – we’ve got additional features […]


What we’ve been up to with Conclave
Found 2 image(s): RSS item image
RSS item image

We haven’t posted much recently, and there’s a good reason for that: we’ve been very busy cranking out features and improvements to Conclave. Here’s what we’ve accomplished since the last time we posted: Leveling up lets you customize your character by choosing which abilities to learn and which traits to increase. We also added a […]


Developer Diary: Breaking open the black box
Found 1 image(s): RSS item image

Players have been asking for years what checks are, and how exactly we resolve attacks and other uncertain situations in the game.  Many have written long forum posts with theories about how the numbers are crunched in Conclave, making their best guess at how useful a +5 attack bonus is, how painful a -2 penalty […]


Developer Diary: The time-honored tradition of finding treasure
Found 1 image(s): RSS item image

Arthur claims a sword from the Lady of the Lake: the magical “cut-steel”, Excalibur.  Bilbo burgles a simple golden ring, whose magic will change the face of Middle-Earth. What are we talking about?  The glint of treasure:  finding items on your quests. Treasure is one of the oldest traditions in the fantasy genre and, with […]


Developer Diary: Avoiding conflicts between actions
Found 1 image(s): RSS item image

If your party likes to play Conclave together at the same time, you’ve probably encountered the most dreaded foe of all: The game displays this message whenever you submit a combat action after another player has acted but before the game has updated your view of the combat to reflect it. Since you might want […]


Developer Diary: Character Customization
Found 1 image(s): RSS item image

One of the major features we will be adding if our Kickstarter is funded is character customization.  Today, I’ll be looking in detail at what that means, and the new options you’ll be afforded once we’ve developed this feature. When you level a character in Conclave, you get some mix of the following benefits: A […]

RSS Parse Error: CData section not finished

Tomorrow is the Mercedes Marathon. For the seco

RSS Parse Error: expected '>' RSS Parse Error: Opening and ending tag mismatch: author line 1 and auth

RSS Parse Error: Premature end of data in tag description line 214

Next Page: 15
End of feed